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KSP2 Release Notes
Everything posted by Alguien
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Or could be one of the reasons we are getting KSP2 is because building a code that allows multiplayer is much more effective that patch it into a decade old game like the original squad team wanted to do. Besides, is called the space race for a reason.
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With the rewritting the engine maybe we can actually have ships accelerating when out of focus, so solar sails won't be that bad of a idea.
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- Make Kerbin actually lively, cities with lights at night, kerbals walking around and cars. Make it a planet with a real kerbal civilization and not just the KSC - Full Kerbin system. ot was going to be similar to our own but it was never completed (officialy) that way in 1, also a real asteroid belt instead of just random ones - Ship interiors where the kerbal move around doing stuff, make them lively instead of just seating in a chair 24/7 - More anomalities, maybe with some storylines with them - Give the ground crew some love, make them characters, small window cinematics celebrating launches or you can be in the command room when iva with probes. - Weather effects Many of them are not really gameplay changing, but I feel giving some atmosphere (ok maybe not in the Mun) to the game is also important.
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Stop messing with Physics Please
Alguien replied to Rixsaw's topic in KSP1 Suggestions & Development Discussion
I actually think KSP launched while in alpha since they were still adding features (in a half-way manner) even for 1.00, doesn't really change much, in both cases is pretty clear release was as rushed as a EA or Activision game -
Just like Squad will never do an april fool joke in march?
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Ok i will explain a little detail to you and hopefully to Kasper, since you both seem to have a colored high horse so up your read end you can't see it http://en.wikipedia.org/wiki/April_Fools%27_Day Now, what day it is? PROTIP: Is not April 1 april fool jokes are on APRIL 1, NOT TWO WEEKS EARLY, MESS UP AND THEN TRYING TO DO DAMAGE CONTROL ABOUT BEING A "EARLY" "APRIL" "FOOL" "JOKE" You dumbass
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jokes are suppose to be funny
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Probably because people with critical thinking abilities know april fools jokes are suppose to happen april 1 Not March 20 Maybe you should be telling Squad about critical thinking, because they cleary have no idea what it means
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But i AM requiered to pay to get mods from the official forums because the threads are older that three months And not actually a cheap price, actually having to pay a similar price as KSP without disccount Youtubes get money from youtube mods can put donation buttons in their threads And i rather pay EA that people like you, at least they actually make games
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Should SQUAD post all KSP announcements on the official forum?
Alguien replied to Yakuzi's topic in KSP1 Discussion
Exactly, i don't know why he loves and pushes it so much, hell even the organization is a mess, i don't know how people can use so much. It doesn't help the voting system can easily be used for mobs to censor criticism they don't like, unless you are some kind of "Elite" user and the community takes everything you say as a Holy word Wait, what do you mean you aren't talking about reddit? -
Should SQUAD post all KSP announcements on the official forum?
Alguien replied to Yakuzi's topic in KSP1 Discussion
Is also in the official Facebook, but so far as i know, nada on the forums https://www.facebook.com/kerbalspaceprogram/posts/938699566149268 -
Should SQUAD post all KSP announcements on the official forum?
Alguien replied to Yakuzi's topic in KSP1 Discussion
Can you point me where is Squad asking this: https://twitter.com/KerbalSpaceP/status/565329492306972672 Or is the Daily kerbal not intended for the forum users either? -
Should SQUAD post all KSP announcements on the official forum?
Alguien replied to Yakuzi's topic in KSP1 Discussion
I am not misrepresenting anything, i am talking from experience. I know people have been asking for better tutorials for years, even before career and it was like the input entered right through Max ear and left Maps other ear. But we are talking about a Producer who thinks Girlbals are more important that finishing IVAs Then Reddit ask for the same thing AND BAM PRIORITY. One thing is doing AMAs, other is asking for input that impacts the game in reddit only and acting like is a small deal when the fallout hits you. Actions speak louder than words, if you don't want the forums to believe that then better start working. -
Should SQUAD post all KSP announcements on the official forum?
Alguien replied to Yakuzi's topic in KSP1 Discussion
So short version: If you want your input to be read/listen, post it in Reddit. -
Should SQUAD post all KSP announcements on the official forum?
Alguien replied to Yakuzi's topic in KSP1 Discussion
What other interpretation? They literally said "we asked reddit, and this is what the community decided" Newflash, reddit is not the whole KSP community. Squad also has done surveys here in the past about the community and merchandising. So its not reddit's voting system either. The whole point of the forums AND devnotes should be the fanbase having a "archive" where they can see and read the ingame info. NOT having to go around fishing in multiple sites like Squad is playing favorites or trying to hide something. -
Should SQUAD post all KSP announcements on the official forum?
Alguien replied to Yakuzi's topic in KSP1 Discussion
Read the devnotes, Squad left it very clear: You are not a redditor then you are not part of the comunity. -
With Harv edit about using the old stock planes designed for the old broken aerodynamics as a "control", i fear the changes are going to be fairly minimal and stupid designs like a cube will still be able to fly as good (or even better) that aerodynamic planes And what do you have against the V-173?
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Happy with the quality of new buildings?
Alguien replied to JackGruff's topic in KSP1 Suggestions & Development Discussion
While the old parts have a nostalgic charm, i am not sure if the will be up to the today expected quality from the game, but opinions i do think Squad picked the worst way to make the whole progression in general, upgrading buildings is totally unattached to the techtree, and upgrading individuality while it helps "customize the experience" it can create situations when you have a Tier3 next to a Tier 1 building with all the aestetic class it comes with. I think a better solution would be Tier 1->small part of the techtree with T1 parts->T2->it upgrades the whole KSC and T1 parts to T2->T2 tree->T3 upgrade for KSC/Parts->Final part of the techtree, but again, opinions also my "favorite" parts of the new buildings is Tier 2, particulary the tracking station (which has absolute NOTHING to do with the other parts of the tier and is a Tier 3 touched up "in building") and the mindblowing number of doors per building (do they really need up to 6 doors per side?) -
Happy with the quality of new buildings?
Alguien replied to JackGruff's topic in KSP1 Suggestions & Development Discussion
The execution problems don't stop just at how the assets were all over the place the rocket/plane parts also crash with the aestetic, is one thing having "primitive" rockets like goddard style and biplanes build in a farm, but the KSP part are Saturn V like, that isn't just stuff from a farm -
Is not that black and white. Some people are fine with better steering but not engines being more efficient because the kerbal has a medal for example. I will be honest, the core of the idea is decent, how your guys were planning in implement it wasn't Personally, instead of taking everything to Kerbonauts, why not dividing it between three kerbal groups? The K-Suits, who get experience as you finish contracts and get contract related (extra pay, more time to complete, bigger margen of error,etc) bonus The Engineers, who get experience for assembling and recovering the rocket, and obviously get the bonus to part efficiency (as opposed to your idea of Jeb hitting the pedal harder makes the rocket going magically faster) And the Kerbonauts themselves, who get bonus to other stuff like extra science per sample, less electricity cost/extra bonus for sending data, able to repair more types of parts (i can partially undertand addint steering here) And to expand it even more, contracts where companies ask you for your top K-Suit, engis or Kerbonauts for rewards, do you accept the B9 Aerospace request of your Engi team A? Or you decline in favor of that extra puff they give for your Mun mission? This solves the whole logic problem and expands that the KSP is more than just Jeb, Bob and Bill Arcade, the word is arcade, not "game", simulators are still games.
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Honestly, it sounds like is part of the "kerbals are able to fly your ships" but Squad for some reason only gods know why, decided to add the bonus first and then they will add the piloting "eventually" Is honestly the only way i can see it making some sort of sense, sort of
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Is funny because reworked aerodynamics is something i actually see be worth hype as much as Squad pushed for building destruction Well, more sad than funny honestly, with Rows comment is clear Squad takes priority over the game having explosions than actually fixing broken stuff Not to mention for a space game, Squad hasn't added anything pass Kerbin SoI in ages, even asteroid only cross Kerbin Soi!
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Honestly, it is a semi-nice feature, but is not that nice enough to put it in super-ohmygawdwhatcoulditbe-secret level, for all the pre-0.24 talk about not showing 0.24 due to fear of "overhype" and dissapointment, your guys REALLY REALLY REALLY deserve this thread, specially since the last time your guys hyped a secret feature was landing gear suspension, i mean, what is wrong with you hyping small features like that or this? Stuff looks off too, concrete burning? and the runway destruction models look specially bad, like easy "just make a model covering thr runway" bad, probably because thats what it is But i guess your guys really love that "KERBAL EXPLOSION SIMULATOR" part of the fanbase has attached to everything Also i am calling 20000000 pics of KSP recreation of 9/11 In before deleted/edited by mods
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This sounds pretty irrelevant but i will keep reading O̶f̶ ̶c̶o̶u̶r̶s̶e̶ ̶t̶h̶e̶y̶ ̶a̶r̶e̶ ̶d̶i̶f̶f̶e̶r̶e̶n̶t̶ ̶t̶h̶a̶n̶ ̶K̶S̶P̶,̶ ̶t̶h̶e̶y̶ ̶a̶r̶e̶ ̶g̶o̶o̶d̶ ̶g̶a̶m̶e̶s̶ no, KSP doesn't have a 'defined genre' because it has multiple genres but they aren't exactly impossible to pinpoint and is pretty clear where the shots (or rockets if you will) are going, more exactly is a space flight simulator with management which while not very popular, are old genres the only thing than makes KSP stand is the rocket building, but that isnt exactly a lot to making it a different genre No, instead they say "It's a rocket building game! add more parts!" also the 'realistic space game' is the use of newtonian physics as opposed to "plane physics" there is a reason space combat games is its own genre apart from flight simulators