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rolls

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  1. Love it. Is the phobos hole based on real life or simply a RSS/KSP addition?
  2. I solved my issue. I had my joystick deadband set too low so it was getting user input even though I wasn't pressing anything. It is odd because it worked fine the day before, it just must have been borderline.
  3. I'm having a problem with my craft always spinning clockwise with mechjeb and also the stock SAS, I've tried re-root but it seems the root node is offset for some reason. I've tried removing 90% of the craft but it always spins clockwise. https://dl.dropboxusercontent.com/u/1428435/A%20full%20vehicle.craft This other vehicle crashes KSP immediately upon load that also used to work https://dl.dropboxusercontent.com/u/1428435/Mars%20Lander.craft I'm also having crashes inside the SPH editor however it doesn't make a crash log. Any ideas how to capture this?
  4. Re root your craft, I bet the root node is not central to the craft which is confusing mech jeb.
  5. Sounds like you haven't installed real solar system?
  6. You need a TWR of more like 5 for the first stage.... Recommend reading the RSS guides that have been made.
  7. I've been persisting with 1.0.5 in openGL mode with a crash every few hours when I get impatient and click too early on the black loading screen. Was doing my head in. Can't wait to try this when I get home. Going to donate $20 now as well for all the hard work, everyone else who is a regular player should as well to keep the great work coming. Cheers
  8. Can you do stupid stuff like alt-tab and click wildly on a scene change (eg VAB to Launch pad) without it crashing? If so awesome!
  9. So with 1.1.2 if we run 64 bit we should no longer have any out of memory crashes? How is everyone finding it?
  10. Is there a donate button for Nathan? He deserves some renumeration considering how many people play this.
  11. Yeah if you are using android there is no way to delete a quote. Pretty sure it is a bug
  12. Agreed. I also have shape resizer which lets me resize stock fins etc. It might also work with the stock tanks in which case you could use it instead of procedural parts, however the stock weights are unlikely to be correct once you resize them as I'm not sure what kind of multiplier they use.
  13. How do I activate the mod? I press * when in the vab and nothing happens. If I press it during loading the game crashes.
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