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Everything posted by MacLeod-Industries
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Are kerbals more or less advanced than humans?
MacLeod-Industries replied to The Optimist's topic in KSP1 Discussion
Well... There is no easy answer for this question. Kerbals are more advanced than us in some things, but in other things, such as solid rocket boosters, we have better tech... They can travel to any planet, but their solar system is tiny so we can't really count that... Overall I would say they are generally more advanced because a lot of their tech is based on future ideas we have. The RAPIER engine for example is based of the UK's SABRE engine, that isn't supposed to be even used until like 2020 I think. Maybe if NASA, (and everyone else too) has 4% of the federal budget again we would be better than them Or devs were just realized there were more important things to put in the game then cities and taking off helmets in Kerbin... -
Well... when my Kerbals are imperfect... I lock them in a space prison >:) That is what happened to Jeb... On another note... Why is the Rockomax decoupler so big? I almost always use the stack separator, just because it is much smaller. What mods are you using? it looks like it adds some nice size 3 parts that are needed.
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I was just looking at the NOVA rocket this morning... Nothing compared to my lunar rocket I am making... It lands a freaking rocket on the moon. Because we are drowning in tax money at MacLeod Industries Honestly I am just going to leave it up to the people to decide whether they want major cancelled missions or not...
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Add a HeatShield Nosecone
MacLeod-Industries replied to OrbitalBuzzsaw's topic in KSP1 Suggestions & Development Discussion
XD That would be hillarious... Now we can really see how annoying the Space shuttle was! -
Add a HeatShield Nosecone
MacLeod-Industries replied to OrbitalBuzzsaw's topic in KSP1 Suggestions & Development Discussion
I was thinking the same thing... Issues continued. Believe it or not, I found it to not be very aerodynamic. Of course I used tweak scale to make it size a size 1 part... that could technically be an issue but I don't know. -
Add a HeatShield Nosecone
MacLeod-Industries replied to OrbitalBuzzsaw's topic in KSP1 Suggestions & Development Discussion
I have honestly tried it... it blew up from overheating xD It does not always work... Like I made a plane that gets into a suborbital flight and releases a sepertron probe to enter orbit. It has to go REALLY fast to do that... So fast the that nosecone won't work, so I added a heat shield instead. Now it slows down dramatically because it is not aerodynamic -
Share your Most Colossal Ship/Plane!
MacLeod-Industries replied to KerbalKyle45kk's topic in KSP1 The Spacecraft Exchange
Lets just say... my boosters had boosters... Also it worked a Saturn V replica (only first 2 stages) attached upside down at the top and firing down at full thrust... EDIT: My biggest plane though was 3 columns of mk 3 plane parts going back maybe like 3 large cargo bays... I had a LOT of rapier engines powering the thing. I have lost both however to time... -
Pioneer 0-2 and Little joe completed. Sorry for the delay... I got bored for a little bit.
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Little Joe is fine. I was having issues with the Atlas D missile though... Thank you for the links though, but my main issue is the other stages to the rocket.
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Kerbal Space Program patch 1.1.3 is now available!
MacLeod-Industries commented on KasperVld's article in Developer Articles
Yay! Less crashing in editor... -
Kerbal Space Program patch 1.1.3 is now available!
MacLeod-Industries commented on KasperVld's article in Developer Articles
I went to Ike to check... I TOTALLY did it legitimately... no infinite fuel at all... I might have failed but I did not see a boulder anywhere... I joined in 1.0.5 so I only know what is written on the wiki about it. -
BAD NEWS- I am have hit a roadblock... I might just really suck at researching, but I can't find any rocket plans for Pioneer 0-2 and Big Joe... Ugh If ANYONE can find any link that even helps the littlest that would be great...
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I meant the Thor-Able pioneer missions. Obviously 10 and 11 did very well. "On October 11, 1958, Pioneer 1 became the first spacecraft launched by NASA, the newly formed space agency of the United States The flight was the second and most successful of the three Thor-Able space probes. "
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Okay scratch that... Both have pretty decent heat resistant... Ugh Well decouples should work then... ------------------------------------------------------------------------------------------- The Pioneer missions are HARD... For one they all failed, AND I can't find anything on the third stage. Anyone know some good research websites?
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I have been thinking about this for a long time. Probably going to use seperatrons to overheat the booster/wing to make it explode... I haven't looked too much into this however.
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Thanks! I am considering using it in the game. However I am still indecisive of whether I want the NASA logo or a KASA logo... For this page though, I will probably keep the one that is currently in use. Time will tell.
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I DELIVER DANGIT EXPLORER 1 PICS. 2-5 was basically the same rocket so I am not going to bother with them. Proof I am actually doing crap with this project.
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I am really trying to go for pure stock but might make it outer planet compatibly... I dunno. It is still a long way away.
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Oh boy. I think this save will have a lot more crafts... but very similar rockets. The entire point of this save is to overwhelm people... xD
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........................................................................................................................................................ Crap. I will probably just make it a Jool flyby New horizons should be fun though!
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Yeah, but I don't mind. I was getting a little bored with KSP anyways, because I lacked Ideas xD Now I have something to work on!