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Everything posted by Shkeiru
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
* I'd like to see how YOUR COMPUTER will handle 2.5 million Kelvin ? And, I also have RAM issue , (near 99 mods by AVC) I have 16 Go (full 0.5 worked fine , 0.6 worked one time , and after ... 0.6.1 too) I didn't added any mods between 0.5 and now- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Only made it for the 600 th. This guy- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Extracted from an old video i made for test , someone suggested me to post it ...- 4,170 replies
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AR3S Interstellar Spacecraft Exchange
Shkeiru replied to AR3S_TGL's topic in KSP1 The Spacecraft Exchange
Interested for joining you , BUT i'm busy with studies so i'll not have time for playing. *Page marked* I'll be back ! Under one year ! So if you want to add me, do it but i don't guarantee that i'll be present. Had similar idea to make a series on youtube (large scale colonization with Extraplanetary launchpads, and many others )So i'm an average pilot, good engineer and i know how to edit video (link to youtube ...) -
[1.2.2] [Kopernicus] Ace's Galactic Expansion V0.1.3
Shkeiru replied to Solar Ranger's topic in KSP1 Mod Releases
@StarCrusher96 @AceCrafted : Starcrusher, i think you've created some vocation ! I'll keep an eye on this mod, look promising. (always looking for new ways to torture my PC, Star citizen didn't made it so i count on the scale of your mod ) -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
I'm around 10 Go with all my mods ... maybe 1.5 Go with visual mods for KSS only ... never tried.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
"GPP" Wait what ? I can install both mods without problems ? (at this rythm, I'll need a bay of calculator to run my KSP)- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
@Voodoo8648 @StarCrusher96 : Voodoo , I understand what you're asking for, but : 1) : You're NOT a contributor of the mod and StarCrusher not asked anyone for idea on game mechanics (mean career compatible). So you can submit an idea, but you're not guaranteed that it will be followed. And nobody is obligated to take count of you. 2)The fact of adding multiple star systems , even not finished is THE MAIN PURPOSE of the mod, so your idea of making a clearly finished SINGLE star system logically don't take any sense. So i'm sorry to be as harsh but this point needed to be clear. EDIT : didn't saw that the mod will be modular, but it change nothing... The only thing I can say , is that StarCrucher took this problem alone. It's just too big but for now, well executed.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Hi , i'm back with some pics ... Really i don't know how you do for your trailers... http://imgur.com/a/PpDaM Enjoy- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
YEAH !- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
I know i know, just for hurrying him XD- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
It the 0.5 in upload ?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
YOU WIPED KORLON ?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Yeah , i never seen any tank filled your antimatter ressource.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Just , what about this issue with RPM and community ressource pack ?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Normally yes but i let @StarCrusher96 correct me.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
*Bug caught , starting disintegration !* *Bug successfully pulverized ! Reactivating dev process*- 4,170 replies
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Note that these colors are given for an 21% O 78% N atmo.
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
NOOOOO Eve is Yellow !!!!! Amazing !!!- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Eve , the planet , with her magnificent purple- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
I'll try to reproduce and feedback today. PS: have you pics of EVE ? FEEDBACK : I don't know ... the bug happen but nothing interesting in the output_log maybe the fact the kopernicus SetActiveStar switch kerbol ==>The All ==> Kerbol...- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
So cold XD- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Yes , it is opensource so , it's free.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
Really, don't use windows soft. except if you haven't other options. OBS (opensource) is beautiful : https://obsproject.com/download.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Shkeiru replied to StarCrusher96's topic in KSP1 Mod Releases
I played with an old computer (6G- Intel , that luck XD) . So I really think that your computer can run all systems without trouble maybe you will can't run with graphics mod but it will be playable. Kopernicus is not the most RAM eater mod (be careful about parts mods). For info a had this mod list with my old computer: http://pasteboard.co/rZq4PI277.png and it worked perfectly. .- 4,170 replies
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