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bjornadri

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Everything posted by bjornadri

  1. You might be the most talented modeller i have seen outside of the bluedog guys. incredible work!
  2. might have something to do with the hitbox? i'll try adding some normal struts in between the saucer and the side of the secondary impulse engines and report back here edit: added a single normal strut to the inside of the saucer and attached it to the side of the engine in the direction that it folds in. seems to do the trick!
  3. heya, i just noticed what must be a bug. the secondary impulse engines fold in on the ship. doesn't matter if autostrut is activated or not.
  4. about the shuttlepods, i'm very intrigued to see the docking mechanics work. is that aspect of the mod ready to be shown off by any chance?
  5. i cannot wait to have this in game. i genuinely am so god damned amazed by how good this looks. thank you for doing this shadow!
  6. i genuinely cannot wait for this mod to fully release. can't wait to fly that beauty. thanks so much for your hard work Shadow!
  7. i'm not saying i orgasmed when i saw this, but i orgasmed when i saw this. jesus christ dude that looks genuinely gorgeous!
  8. very interesting, i have tried that mod in past times, but it never seemed to work for me. if it hasn't updated in a while a possibility would be to check the licensing and basically use the code from lcars as a base with the authors permission. also yes, reinstalling did fix the plumes, thanks for the support on that and overall keep doing what you do because it's awesome thusfar!
  9. i think 1 or 3 are the best options talking about general fun gameplaywise. i think it would be best to leave the transtporter/shuttlecraft combo for the discoprise. also i am curious, how would this transporter work?
  10. hi guys, just wanted to report a bug i noticed with the latest version, as the telescope flap on the hermes pod opens automatically upon selecting it and there does not seem to be an option to close it in the right-click-menu
  11. this simply looks gorgeous. though i have one question, do you have a plan on how to get this up into space or need we use hyperedit?
  12. looking good! and thank you for the information, yes i was running at max warp constantly, so that was my problem it seems. but with thrusters i meant the actual rocket engines. i have waterfall installed but either it's malfunctioning or some of my other mods are interfering. only mod i know of that also uses waterfal is bluedog design bureau and there it seems to be functioning properly.
  13. hiya, really liking the concept of this mod adn love seeing the progress on the NX! quick question, my nacelles keep overheating, how do i combat this? (talking about the phoenix) also there dont seem to be any particle effects on the thrusters
  14. would you be so kind to write me down a top-to-bottom build guide by any chance? i'm not that creative quote for the last comment
  15. hey guys, loving the parts but i have one question: any chance we're getting UR-700 sometime in the future?
  16. the OAO consists of 3 hexagonal components according to friznits wiki, i'm wondering what the bottom one is supposed to be, and if its the secondary telescope, what the difference is between OAO 1 and OAO-2 stargazer
  17. Hey guys, quick question concerning the SLV-3D, how do i configure it for the OAO payloads? i'm genuinely confused what fairing to use.l thanks in advance.
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