-
Posts
664 -
Joined
-
Last visited
Reputation
425 ExcellentContact Methods
- Website URL
Profile Information
-
About me
Man In The Moon
-
Location
In The Belly Of The Moon Kraken
-
Interests
Blowing Stuff Up
Recent Profile Visitors
-
VoidCosmos started following Mark Kerbin
-
[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
Some of the non beginner contracts also require a higher level mentor to fire. This was done to add a little "realism." Also the last few versions were a bit.. er... buggy. Unreleased new one is going to be a complete rewrite in order to fix it, so its taking a bit.- 89 replies
-
- 2
-
- contract pack
- contract configurator
-
(and 3 more)
Tagged with:
-
[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
Its supposed to be based on level of your kerbals, and I hope to add dependency to building level to prevent speed leveling. Also a quick update on work progress: Me trying to remember what does what^- 89 replies
-
- contract pack
- contract configurator
-
(and 3 more)
Tagged with:
-
Best of luck to this new version. Glad to see that you still work on awesome mods for the community.
- 1,021 replies
-
- 1
-
- iva
- rasterpropmonitor
-
(and 1 more)
Tagged with:
-
[1.4.3] Kerbal Academy Contract Pack [v1.2.x]
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Releases
Glad you like the mod! That is likely a bug with the 1.10 version. (Most recent release) 1.3 is in the works, but development has been paused due to life. Im hoping to have time to get back to work at some point before the new year. High school am I right?- 89 replies
-
- 1
-
- contract pack
- contract configurator
-
(and 3 more)
Tagged with:
-
Kerbal Academy's Developement Thread
Mark Kerbin replied to Mark Kerbin's topic in KSP1 Mod Development
Hey Everyone, I've been dealing with alot of life stuff and have had to pause all development for a while. Good news is I hope to be able to work on this again soon ish. (few months probably) Still keeping the plan the same as currently stated on the github wiki.- 32 replies
-
- 5
-
- contract
- kerbal academy
-
(and 3 more)
Tagged with:
-
Time for KSP 2.0
Mark Kerbin replied to Dicapitano's topic in KSP1 Suggestions & Development Discussion
The only thing that would warrant a 2.0, for me at least, is when this game is truly "finished" or when finishing is impossible due to insurmountable limitations in the games engine. For one thing, I think KSP needs to see some stock reasons to have a space station, and some stock reasons to go exploring on planets. The comm-net in 1.2 was a big step forward as it made the game more in-depth. We need to see more of that before 2.0 would be reasonable. -
POGO+Vibrations
Mark Kerbin replied to Cheif Operations Director's topic in KSP1 Suggestions & Development Discussion
We have pogo... I think. Rocket compresses and bounces around right? yeah that happens, just turn off autostrut -
Kerbal Space Program 1.4.5 and Making History 1.4 is live!
Mark Kerbin replied to UomoCapra's topic in 2018
True but that normal doesn’t involve having a separate vessel splashed inside another vessel while out of physics range. Tho I suppose that could occur.... nah I perfer my, “someone was doing something absolutely bonkers and I hope to see the video on reddit,” theory. -
Kerbal Space Program 1.4.5 and Making History 1.4 is live!
Mark Kerbin replied to UomoCapra's topic in 2018
@OHara and @JPLRepo Might have mis-spoke. I was more wondering about how exactly someone might have gotten into a situation that caused said bug, and then how they would have explained how to replicate said situation that lead to the issue in a bug report. Really was just having a chuckle at all the crazy stuff players get up to in ksp. Ie; What was someone trying to do when they discovered that that y specific thing caused x specific issue that turned out to be z bug. TLDR; knows how bug finding, reporting, etc works, just found it funny how specific a situation was to cause an issue that wouldn’t arise in “normal” gameplay. -
Congrats! Have fun conquering the QA section... I hear its a bit.. er... rowdy.
-
Kerbal Space Program 1.4.5 and Making History 1.4 is live!
Mark Kerbin replied to UomoCapra's topic in 2018
See every time I read these bug fixes, I think, "How in the actual kraken did someone find that, and then how were they able to explain that in a bug report..." Like, what scenario leads to a vessel being splashed inside another vessel, and then placed outside physics range. Oh wait that was probably nexters lab or Danny... -
Staring out the window of a bus on a rainy day: the equivalent of shower thoughts???
-
Fixed my pc finally. But now windows is showing me hints about everything. i turned hints and tips off for eveything its like clippy. send help.