-
Posts
9 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by darkmensale
-
RPM Enhanced Docking Ports v1.2.1 for KSP 1.1.3
darkmensale replied to Jmullin's topic in KSP1 Mod Releases
I was not able to set any ship or planet as target, changing "targetDockingPorts = false" fixed the problem.- 10 replies
-
- rpm
- rasterpropmonitor
-
(and 1 more)
Tagged with:
-
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
darkmensale replied to K.Yeon's topic in KSP1 Mod Releases
so how stable is that new version of OPT? Current one is barely working, so many errors in console. -
KSP Interstellar Extended Continued Development Thread
darkmensale replied to FreeThinker's topic in KSP1 Mod Development
Well my reactors are still producing same amount of power and heat so everything started to overheat, thats how i noticed... There is no way to cool them down with this. Is there a way to revert this? What do i have to delete? Nvm i found whats changed -
KSP Interstellar Extended Continued Development Thread
darkmensale replied to FreeThinker's topic in KSP1 Mod Development
There is a problem with radiators. Deleting that new config for near future electrical didnt help, i had to delete nfe mod to fix radiators... Anyway their cooling capacity went way down 0.something for most of them -
[1.1.3] [WIP] Starfox Lylat System (v0.8.1)
darkmensale replied to rough93's topic in KSP1 Mod Releases
A lot of mods But i think i fixed it. I removed Galactic Neighborhood and New Horizons and ships stopped vanishing -
[1.1.3] [WIP] Starfox Lylat System (v0.8.1)
darkmensale replied to rough93's topic in KSP1 Mod Releases
Everything looks okay now. Im dealing with different problem atm, maybe you can help? As soon as i switch to vessel that its in solar sistem other than kerbol all my vessels in orbit start disappearing one by one, some get destroyed by high temperatures, some by pressure, some crash into planets and im trying to pinpoint what mod is causing this but no luck... maybe you had experience with that? -
After changing WHEEL_CLIP_OFFSET = 0 WHEEL_CLIP_RANGE = 0 WHEEL_CLIP_MULTIPLIER = 0 in settings.cfg i was able to rescale wheels and drive around without problems and wheels braking but it jumped once when i first spawned. But wheels are floating above the ground so it looks like thats why they are breaking and jumping around in the first place
-
[1.1.3] [WIP] Starfox Lylat System (v0.8.1)
darkmensale replied to rough93's topic in KSP1 Mod Releases
Didnt see any errors. Btw everything is back with 0.1.1 -
[1.1.3] [WIP] Starfox Lylat System (v0.8.1)
darkmensale replied to rough93's topic in KSP1 Mod Releases
Latest update broke mod for me. I can only see Sauria, Venom, Eladard and both suns, tried removing those new configs for other mods but it didnt help.