Jump to content

crackerbal

Members
  • Posts

    55
  • Joined

  • Last visited

Everything posted by crackerbal

  1. so what did solve this flipping issue ? i actually have the same kind of truble and watching for some solutions, was already thinking about adding a fairing to cover the " center " but i'm not convince... your solution was this rcs system on top of the first stage ? edit : i finaly added a second 10m heatshield and 4 delta-deluxe winglet (only 4x370kg, witch dont drasticly reduces my twr or my deltaV ), using 20 mk2 radial parachutes and 4 aerobreakes, i'm able to land my 120t lander at 7.6 m/s, it results on breaking the landing legs coz of the payload, but the engines keep it landed and stable for a launch back .... i'm starting the most difficult now find the right deltaV and twr to put it in orbit again
  2. has same kind of issues, few seconds freez in flight or each time i clicked on somehing or even just changing the camera angle, i'm on windows7 64 bit, i started the game with the ksp 64 bit louncher it's working fine for the moment simply consumes some more ram... but i don't care about
  3. i have this problem on almost every flight, since 1.2 release, have no idea what is causing this but i daubt it's a simple question of fairings
  4. yeah,.. conclusion : it's so kerbconfusing will try some new stuff around eve this time thx
  5. havn't seen this updated post on wiki thx ( last i was watching for, didin't seen this "new" complete post ) so indeed i have only 316Mm signal range from my probe (4x500k antennas + 50g dsn ), but i was thinking as i have enought strenght on my relays they could to "interact" with my probe, finaly it seems i have to get signal from my probe to the relays / ksc right ? ( sry but i'm pretty confused with all this stuff )
  6. firstble sry for my english boyz this is the first time i post in this forum, so i dont want to create a new thread as this one seems to be a good place to ask my questions i appreciate this kerbnet acces, but i dont understand how to make my probes controlable once they are far away from kerbin, in my new carrier mode i combined several interplanetery missions into one ( send 2 probes into their orbits around duna and fly by duna get science then back to kerbin ), i put 2 relays on my probes around duna but only antennas on the probe suposed to back kerbin, everythink was fine up to the moment i quit the duna influence, and enter into the sun orbit, since there my probe began incontrolable i was thinking the basic scheme of communiaction was some kind of this : kerbin => relay => probe, seems i was wrong ! (?) am i have to get a relay on each satelite i put on the interplanetery flights to keep control of them ? i check out of the scott manley commnet acces preview but i didin't understod a single word about the signal range for relays and transmitters can someone put any link of where could i find this explain ? or put the calc formula on this tread ?
×
×
  • Create New...