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Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
OME replied to Paul Kingtiger's topic in KSP1 Mod Releases
Really great Add-on! Meet the need for both aesthetics and utility. But I noticed there are two parts called Alkaline Fuel Cell and Elektron, which utilize O2, H2, electricity and water. I don't know the exact usage of them because it seems no other parts use such resources, just Alkaline Fuel Cell and Elektro. I suppose it's a alternative way for storing energy, in place of battery?- 1,553 replies
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I suppose the title could be updated in order not to arise misunderstanding.
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[1.4+] ETTR - Engineering Tech Tree Remastered
OME replied to GrubbyZebra's topic in KSP1 Mod Development
Oh, I got it. Just download code-gamedata! -
[1.4+] ETTR - Engineering Tech Tree Remastered
OME replied to GrubbyZebra's topic in KSP1 Mod Development
That's quite strange. I am indeed opening fwdixon/ETT(https://github.com/fwdixon/ETT), and entering Code, Release. But the lateset version is v20160603. -
[1.4+] ETTR - Engineering Tech Tree Remastered
OME replied to GrubbyZebra's topic in KSP1 Mod Development
Why the latest version on Github is v20160603? Is it compatible with KSP v1.4.5? Thanks -
Basic Aircraft Design - Explained Simply, With Pictures
OME replied to keptin's topic in KSP1 Tutorials
So professional and kind of you! Thanks for your such a exhaustive explanation. I’m starting to get in touch with aeroplane and realize it’s really a unique and professional field. There is still a long way to go for me. I noticed there were much knowledge around the thread and I will definitely check them one day . Thanks for all of your tutorials and help. -
Basic Aircraft Design - Explained Simply, With Pictures
OME replied to keptin's topic in KSP1 Tutorials
Thank you~ That makes sense much more and I think it's better to drop such a line before the tutorial too. But if it's so, is there any necessity for FAR mod the author recommended? -
Basic Aircraft Design - Explained Simply, With Pictures
OME replied to keptin's topic in KSP1 Tutorials
Really wonderful work!! I recommend to add it to KSPedia! I just wonder whether the stock DRAG system is still not changed so far? Then what’s the meaning of the existence of those caps? Just for esthetics? -
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What was the hardest decision you ever had to make in this game.
OME replied to 322997am's topic in KSP1 Discussion
Aha, without supplies, they will just be tourists with USI-LS. -
Really like the idea: Use only one new resource to simulate O2-Food-CO2 things. And would you refer to other LS mods? Because it seems that "Tracks life support use even when ships are not loaded into scene." and "Life support tracked and used on EVA." functions have already been achieved in other LS mods, like TAC LS and USI LS.
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
OME replied to Probus's topic in KSP1 Mod Releases
Thank you so much! And I am confused for long whether empty tech tree nodes can be hiden through options in ETT or the recommended Yongetech Tree Plugin ?- 1,028 replies
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
OME replied to Probus's topic in KSP1 Mod Releases
Yep, the latest versioin it support is 1.3.0. But I assume that it is only the VERSION thing and it is actually compatible with 1.3.1, isn't it ?- 1,028 replies
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[1.8.1] ETT - Engineering Tech Tree - May 4, 2020
OME replied to Probus's topic in KSP1 Mod Releases
Is ETT still not compatible to KSP1.3.1? I don't see it in CKAN.- 1,028 replies
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Thank you so much. Enjoy your weekend~