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Question for veteran about a satellite / probe mod
Frag2000 replied to Frag2000's topic in KSP1 Mods Discussions
EXACTLY! Thank you very much. I owe you a beer! -
Hi guys, I am playing KSP since its early beta days and I am a big fan of this game. But I recently took a long 2 years break from the game and just came back. I am currently restarting fresh, setting up my mods. I use to have an EXCELLENT popular mod that was giving you access to all the satellite/solar panel/probe component at the start of the game in the tech tree (In science mode) and giving access to manned mission component later on. Briefly you were sending probe first before being able to send Kerbals. But for the love of god I cannot remember the name of that component and was not successful in my searches. Any hint?
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[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Frag2000 replied to Athlonic's topic in KSP1 Mod Releases
Thanks for the tip Atlonic!- 751 replies
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[1.12.x] Near Future Technologies (September 6)
Frag2000 replied to Nertea's topic in KSP1 Mod Releases
Hi guys, anyone has those marvelous component tested out with 1.11 yet? That pack is part of my "must have mods" before I update Again great work Nertea! All of those are awesome! -
[1.12.x] Chatterer v.0.9.99 - Keep talking ! [20 Mar 2020]
Frag2000 replied to Athlonic's topic in KSP1 Mod Releases
Hi guys, anyone tried it out with 1.11 yet? Chatterer is my firs mod to be installed and is part of my "must have" package- 751 replies
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How to use the ground experiments?
Frag2000 replied to magnemoe's topic in Breaking Ground Discussion
Its surprising that there is not a full tutorial about those new parts on youtube yet. There are few clips where guys randomly play around with those, but no clip yet fully explaining how they works in every details. -
[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
Frag2000 replied to _Zee's topic in KSP1 Mod Releases
Hi _Zee, tried to install this mod on 1.7.3 ... but I noticed that the research tree is the same as vanilla (The MK1 Command pod is still in the root). Could it be a conflict with the community tree? Is there any specific logs I should check? Thanks! -
[1.8.x+] Waypoint Manager [v2.8.1] [2019-10-22]
Frag2000 replied to nightingale's topic in KSP1 Mod Releases
Hi Nightingale, the waypoint manager is one of the most useful tool of KSP. Actually I wonder why they are not dealing with you to add it directly into the game. I am wondering. Anyone tested it with 1.7.3 yet? Raise your hand if you did guys Thanks! -
[1.10.1+] Contract Configurator [v1.30.5] [2020-10-05]
Frag2000 replied to nightingale's topic in KSP1 Mod Releases
Hi guys, I recently installed 1.7.3 and would like to play career with contracts. However, I noticed that most of the contract pack listed as supported on the first post are from the 1.2 to 1.4 era. Is it that people are not playing with contracts or it is because contract always work with every release and I should not bother checking out the version?- 5,225 replies
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[KSP 1.8 - 1.12+] - Probes Before Crew [PBC] Version 2.93
Frag2000 replied to _Zee's topic in KSP1 Mod Releases
GREAT GREAT PACK ZEE!! I was waiting for something like that for a loooonnnggg time. I am downloading this and start a new campaign right away. Thanks for the effort! I will will come back here for feedback for sure! Small question though. In your installation procedure you said to put all folder from your zip file in the "Gamedata" folder. I noticed that your contract pack folder is inside your "ProbesBeforeCrew" folder. So it is located there "GameData\ProbesbeforeCrew\Contract Pack" Is it fine that way? I usually put the contract packs in "GameData\ContractPacks" folder... -
[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Frag2000 replied to Gameslinx's topic in KSP1 Mod Releases
Actually, I like the fact that the low orbit of Rhodes is lower than Kerbin. I do not see why it should be the same as Kerbin. It's another planet after all. Also, since the orbit is lower, we lose less time struggling on sending base/shuttle to space and spend more time on fun stuff like exploration. This is breeze of fresh air and offers a different feel than Kerbin, which is the idea behind a new system mod. Please leave it like that! It also offers new AWESOME options for SSTO aircraft. It is now possible to do smaller one. I see that low orbit thing as a nice feature and new opportunity. That really put a smile in my face. Thanks for preparing that DeltaV map! It is a bit hard to plan without it. I love the mod, I really do. It feels like a new game to me. GREAT WORK. I am not far in the exploration yet. I just started to orbit Amstrong. Is there any specific object to pull science from like in the 1.7 release?- 1,661 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Frag2000 replied to Gameslinx's topic in KSP1 Mod Releases
Hi guys, what is the low orbit altitude for Rhodes as well as the delta V to get there? If the info is somewhere in a wiki or I missed something let me know Thanks!- 1,661 replies
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Yeah I just realized I was in the development thread. Sorry about that! Thanks for the recommendation! I will check it out!
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Hi guys, I did not go thru all 16 pages, but is there any Delta-V map available for the planets and moons yet?
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