Jump to content

SG Aero

Members
  • Posts

    880
  • Joined

  • Last visited

Everything posted by SG Aero

  1. @Spartwo there's a hole in your rules. You didnt outlaw the object thrower. Someone could use it in a battle. It would be a dirtbag move but it would be legal.
  2. K cool. Get the persist up quick plz.
  3. K. Give me some time, as I'm busy rn. Also can I have first turn with my new ships?
  4. Well. That ruins it. Let's just pretend bill stowed away in the sas. Also yes my entire surviving fleet is out of weapons. The other half didn't get to fire.
  5. The Ghoul's AI thinks it's being sneaky. It doesn't know that the pilot of the Aslepius fell asleep on the AI off button. But none the less, the Ghoul slowly accelerates towards the enemy. Meanwhile, on the enemy ship, the Bill is awoken by the loud sound of rocket engines. (Yes i know theres no sound in space. Deal with it.) He looked around thinking the AI was pranking him, when the impact alarms went off. Bill falls over as the ship spirals out of control from a direct hit to the rear armor. Bill, after spinning for about 10 minutes, finally remembers to turn on the AI. Once turned on, the AI virtually facepalmed itself, and righted the damaged ship. I know you cant ram, but what do i do if im out of weapons but other than that the ships are in perfect working order? Here's the persist. https://www.dropbox.com/s/zt5grhmw4ws47on/Persistent.sfs?dl=0
  6. No i dont mind. BTW i finished testing the new missile. It cleaved a test ship in half. Also for the record, my capital ships have much better armor, as they actually have substance behind the armor.
  7. in response to your 1st post i said i was going to move it even though it was heavier to stay true to the battle report.
  8. Ok here's the persist. I got a much better hit than last time, as the missiles did some cosmetic surgery on you ship, as seen below. Yeah. No idea what caused it, but the spectre doesnt have any weapons left to attack you with. You should be fine. For now. It has a strangle wobble thats steadily getting worse, so it might kill itself. Anyway, heres the persist. https://www.dropbox.com/s/zt5grhmw4ws47on/Persistent.sfs?dl=0
  9. K cool. I'll have the persist up in a sec. Also im going to move the specter first to stay true to the battle report.
  10. No I mean I can't re do my turn. The persist you sent me doesn't have your turn in it. I know because i did firing tests on your ships before redownloading and it reset it. You sent me the original persist. Also yes you are bringing in the Hyperion and the Eos. Also Yes, on the carrier the fighters serve a dual purpose as armor. Also the open areas in the armor are for the probe bays. Yeah I intend to rebuild a gen2 as these were basically prototypes. If you could give me advice on armor I'd appreciate it. By open do you perchance mean the fact it's an ENORMOUS target? I can imagine how that could possibly be an issue. I actually designed another ship, the ghost, to be flat and a hard to hit target as it has very little surface area. Other than that the ghosts only advantage is that it's a vtol ssto.
  11. Also heres my capital ship ill keep the ship file to myself thank you very much. You can see my new weaponry on the bottom of it. Also I finished my carrier. It holds 10 light ion fighters (I could have fit 16 but i didnt for aesthetics) and is lightly armored (By my standards) Its also completely unmanned. It weighs in at 235t, making it my second largest ship, the largest seen above.
  12. the persistent you sent me doesnt have your turn in it. i just redownloaded and reloaded it, so can we just restart the battle from my turn?
  13. Also does your new ship have a probe core miffed?
  14. Oh wow can't believe I'd didn't notice the face before.
  15. I don't know how to put the faces and I meant you can after my turn
  16. K also you can move the Selene to kill the specter and compile the battle report
  17. The splitting part seems like it's copied off my capital ship. Also if you bring in those two ships I can bring in a carrier too. Note: I don't have a carrier but a have a tendency to build effective ships in 20 minutes so it should be done by tonight.
  18. Why not? Even though it will be 6v1, I can probably still take it.
  19. Sure. The armor on it is strong enough to deflect 6 i beam missiles at once. And I fully intend to add a new weapon to it that will hopefully work better than my other one. Also it would be a bit of a survival of the fittest things as well. And spring break starts tomorrow so I can be on more.
  20. We should do a tournament style battle. Like after we finish our battle, in the same persist as the old battle, the surviving ships fight a new fleet, dark owls fleet in this instance. I think this would be a much more interesting way to do a battle, especially if it's just my one battle ship that I'm using.
  21. Yay. Plus I'll have time to upgrade its weaponry. I'm going to make a tirepedo and see how that does. I'm very glad I didn't put any larger missiles in it.
  22. but on who's side. I might also bring in my capital ship to kick some butt. It has about 24 missiles and I'm adding some more guided ones
  23. Yes I noticed that reference after the fact. Ah. Oops. I didn't know about the f9 please forgive my ignorance as I'm new to this. I'll redo my turn tonight. TBH the only way I can deal damage is to fire all my missiles at your ships so it's not hard to emulate.
×
×
  • Create New...