影之瑒
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Everything posted by 影之瑒
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[1.2/1.3] Real Scale Sea Dragon 0.3.4 (2016-07-12)
影之瑒 replied to NecroBones's topic in KSP1 Mod Releases
may I ask that this mod support ETT and RP-0? -
[KSP 1.8.1] SCANsat [v19.1] -- Dev version [February 20, 2020]
影之瑒 replied to DMagic's topic in KSP1 Mod Development
May I ask when this mod can support Ckan? -
May i ask that when this mod can support 1.3 version?
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[1.8.x] KerboKatz - SmallUtilities - 18.10.2019
影之瑒 replied to SpaceTiger's topic in KSP1 Mod Releases
May I ask the reason why I click the Destory All or Recover All but nothing happened? -
I use the OPM,what's your problem?
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[1.10.x] Stockalike Mining Extension [1.1.5 Release 7/8/2020]
影之瑒 replied to SuicidalInsanity's topic in KSP1 Mod Development
Sounds great~Does it support RF? -
[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
影之瑒 replied to JPLRepo's topic in KSP1 Mod Releases
I have understanded .May I ask that JSI only supprot KPBS, DeepFreeze, Orbital Utility Vehicle these three Mods? does other mods support this? it's so pretty that if JSI can only support these thress,that will be a pity -
[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
影之瑒 replied to JPLRepo's topic in KSP1 Mod Releases
well ,just some stock parts with Ven's stock part revamp Mod. does that influence it? Or,maybe the sequence of installed mods can influence the feature? -
[1.12.x] JSI Advanced Transparent Pods (V0.1.24.0) 12th Sep 2021
影之瑒 replied to JPLRepo's topic in KSP1 Mod Releases
May I ask that why I installed this mod but nothing happend? -
If it will support kerbalism,that will be much more intresting
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
影之瑒 replied to Galileo's topic in KSP1 Mod Releases
well, I have found it,then I just wait for the official renewal.thanks for your contribution- 7,371 replies
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
影之瑒 replied to Galileo's topic in KSP1 Mod Releases
Gaeleanism is wonderful !!! I'll upgrade my GPP right now- 7,371 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
影之瑒 replied to Gameslinx's topic in KSP1 Mod Releases
Yeah I understand,and I will keep my attention on this mod.You are a genius that you can built such beautiful planets~By the way, the worst effect of Scatterer (or EVE) is Jool,it becamoe a just green ball without any chromatic aberration. Sometime the cloud in planet is totally black ,I don't know why this happen. I mean, in map view- 2,452 replies
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[1.4.3] Gameslinx's Planet Overhaul v3.4.0 [UPDATE IN PROGRESS]
影之瑒 replied to Gameslinx's topic in KSP1 Mod Releases
This is a great mod! I love it,cloud you please let this mod to surpport Kerbalism? by the way ,when I use the Scatterer and EVE,the effect of Eve and Jool is lost,why it will happen?- 2,452 replies
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I find that Remotech may not compatible with kerbalism well. when strom comes, the singnal seems didn't be influenced with Remotech
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I feel,maybe FTL Drive part can list that how can we calculate that the Ni number everywhere and every mass in the introduction of FTL Drive . That can help us to know how many parts we will need
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May I ask that how could I active a number of FTL Jump the same time if I forget the action group?
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you are right , maybe I feel hard because ETT and other mods makes me need much more Science Data ,if I plan to unlock the whole tech tree,I need to find about 200K Science Data, that is a long time
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I know it is intentional ,I just feel maybe it can keep the function of stock lab,otherwise that makes career mode such diffcult to upgraed tech tree,and...did you suppose this setting makes laboratory like "chicken ribs"?