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Everything posted by Coolinee Kerman
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[1.7.2] KK Launchers - Delta, Atlas Pack
Coolinee Kerman replied to Kartoffelkuchen's topic in KSP1 Mod Releases
@KartoffelkuchenAny news on the ULA stuff? -
[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Coolinee Kerman replied to Matchlight's topic in KSP1 Mod Releases
Alright, yeah, it's way too laggy for me with scatterer.- 685 replies
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- clouds
- andromeda visuals
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[1.3.0] Andromeda Visuals: Daydream [0.3.5]
Coolinee Kerman replied to Matchlight's topic in KSP1 Mod Releases
Will this work without scatterer?- 685 replies
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- clouds
- andromeda visuals
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Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
Alright, need to do EM-1 first anyway. -
[1.7.2] KK Launchers - Delta, Atlas Pack
Coolinee Kerman replied to Kartoffelkuchen's topic in KSP1 Mod Releases
@KartoffelkuchenHow's the next update coming along? Will there be anything added or just 1.3 compatibility? This is by far the best SpaceX pack there is and I would like it in my 1.3 save. -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
On Europa in RSS there's no atmosphere or ocean, how close a pass do I need to make when I do this mission? -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
I've redon EFT-1 in RO/RSS Total points, also 100 NOTE: You might see some daylight and location discrepancies as I ad to launch it twice, because the first time I fell back in the atmosphere and burned up. Pictures: -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
@Bottle Rocketeer 500Does't matter anyway, I'm gonna redo it in RO. -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
That's well out of SOI. Also, it says m, not km. -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
I'm Done! Go into a highly eccentric orbit of Kerbin to test high speed reentry Total Score: Is that a Delta IV Heavy?- make the launcher a Delta 4 heavy +15 points Unmanned Orion + 5 points Accurate Orbiting- Apoapsis: near 5,800,000 m Completes 2 orbits before reentry +20 points Very Accurate Orbiting- Go into LKO first for the first orbit and then go into specified high orbit to complete one high orbit. +30 points Stay put 'till reentry- Do not deploy solar panels or separate from 2nd stage until reentry. Stay on batteries only, no fuel cells or RTGs. +20 points Exit if needed! - Have a partial LES with Boost Protective Cover +10 points Score equals: 100 points exactly. Some pictures taken along the way: -
[1.7.2] KK Launchers - Delta, Atlas Pack
Coolinee Kerman replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Put the .cfg in the RO_SuggestedMods folder -
[Old Thread] KRE - Kerbal Reusability Expansion
Coolinee Kerman replied to EmbersArc's topic in KSP1 Mod Releases
It should work just fine in RO without any patches needed -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
Ok -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
@Bottle Rocketeer 500I'd like to start doing my mission about now, can you answer my question above? -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
Yeah, no problem. I love RSS. Should have my submission before the end of the Month. Although, I do have pretty much all the parts I need laid out, all I need to do is put them together. So should I not use those parts? -
Doing It Orion Style
Coolinee Kerman replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
Are we allowed to do it in RO? -
Doing it Apollo style - Redux
Coolinee Kerman replied to Xeldrak's topic in KSP1 Challenges & Mission ideas
That's more N1 like and this is an Apollo style challenge, so I would say no, but I didn't create the challenge, so... Does using RealChute count as it being "modded"?- 100 replies
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- mission idea
- challenge
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[1.7.2] KK Launchers - Delta, Atlas Pack
Coolinee Kerman replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Yeah, I also experience it, but that's the only way I can see to fix it without trying to edit the drag factor in the config files. -
"Start" Science Node: How High Can You Get?
Coolinee Kerman replied to Kermunmus's topic in KSP1 Challenges & Mission ideas
Two days later, (takes me a while to get bored of RO), I'll have my submission ready in the next 3 hours. -
F-- wrong type of your, and you want to avoid at all costs changing your plane 90 degrees when in orbit.
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[1.7.2] KK Launchers - Delta, Atlas Pack
Coolinee Kerman replied to Kartoffelkuchen's topic in KSP1 Mod Releases
Start your gravity turn higher and separate the stage later. -
"Start" Science Node: How High Can You Get?
Coolinee Kerman replied to Kermunmus's topic in KSP1 Challenges & Mission ideas
I'll submit my entry when I feel bored of RO. -
[Old Thread] KRE - Kerbal Reusability Expansion
Coolinee Kerman replied to EmbersArc's topic in KSP1 Mod Releases
https://www.dropbox.com/s/35rcevrz3n50n7l/KerbalReusabilityExpansion%2BMPDracos.zip?dl=0 Here it is. -
Do something nobody has done before
Coolinee Kerman replied to quasarrgames's topic in KSP1 Challenges & Mission ideas
Think I was the first to make any craft go above 100M times the speed of light and break Kerbin upon revert, no screenshots, sorry.