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Jimmy Stiff-Fingers
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About me
Emperor of Mankind
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Golden Throne
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I see we have a fellow ethnic Kekistani right here. ^.^ Shadilay, my dude.
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SPACE STATIONS! Post your pictures here
Jimmy Stiff-Fingers replied to tsunam1's topic in KSP1 The Spacecraft Exchange
I finished my orbital shipyard in a 10x system. Still need to add fuel tanks, but I consider it finished. -
The ring is from Stational Cunstructs.
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I saw a member called Odonian post a picture of a base with that ring structure.
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*Throws money at Squad* Shut up and take my money!
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Working on a 10x scaled Kerbol system using Sigma Dimensions.
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Ah, okay. I'll mess with it a bit more. Thanks
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Ah okay, great. Thanks. At to moment I haven't encounterd any problems, yet. Time to start a proper space program.
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First of all I want to thank Sigma for this mod. I'm looking forward to start a 10x game. I'm a total noob in all of this, I entered these numbers. Is there anything I have missed to get a proper 10x system? SigmaDimensions { // Base Settings Resize = 10 Rescale = 10 Atmosphere = 1.25 dayLengthMultiplier = 4 // Advanced Settings landscape = 1 geeASLmultiplier = 1 resizeScatter = 1 resizeBuildings = 0 CustomSoISize = 0 CustomRingSize = 0 atmoASL = 1 tempASL = 1 atmoTopLayer = 1.44 atmoVisualEffect = 1.25 scanAltitude = 1 } Stupid bonus question: could I use this tool of planet altering magick in some way to remove the ocean on Eve?
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Holy nukesnacks! This looks amazing! I have a question, are atmospheric beautification mods still not supported? I'd love to play this in 10x scale. Man... I really need to learn how to make planets... Nevermind, I read the Sigma Dimensions topic and saw that EVE is supported.
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[Showcase] Post your Bases
Jimmy Stiff-Fingers replied to Rhyunix's topic in KSP1 The Spacecraft Exchange
Looks cool. ^^ From what mod did you get those ring structures, that more blocklike structure and those radiatior pods from? -
Coolant resource for radiators
Jimmy Stiff-Fingers replied to QuantumFury's topic in KSP1 Mods Discussions
Sounds cool. Ammonia or something.