One of my pet peeves was finally resolved (mostly) with symmetry fix in VAB. My side boosters and struts behave much better now! The SOI Exit/Entry FX are also much easier on the eyes. Would still love a setting to change the opacity of those. The performance is also markedly better. Well done devs!
But I think this patch may have made my game even more unstable...I had missing trajectory lines again after taking off from the mun, (this seemed to be fixed in the last patch, but alas) I had crew members missing from the portraits, then re-appearing mid flight. Also when in close proximity to another craft, timewarping could cause the other craft to change orientation... I've never seen that one before. (that was quite a challenge to dock with!)
These are all bugs I didn't have previously.... or maybe I just never triggered them before? Either way I'm hoping its either understood or being worked on. I'll try to submit some bug reports to help, I was just wondering if the game seems more unstable post-patch for anyone else?