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Nexus24680

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Everything posted by Nexus24680

  1. Another question How do you calculate LO Altitude, Semi-Sync Altitude and Sync Altitude? And how do you convert it to Real Solar System?
  2. Awesome, thanks. Now what I don't get is that I can't find the DV1 of the Interplanetary Hohmann Transfer.
  3. What I meant here is that I can't find them on your file. Can you point me where they are?
  4. Can you isolate these formulas for me? And explain them? • Ejection Angle • Ejection Velocity • Interplanetary Hohmann Transfer Delta-V Please. Like putting them on a different excel file with all the variables and the formulas. Thanks in advance.
  5. Hmmm I find it a little bit complex. I'm working with another game which uses 2d orbital mechanics and doesn't need things like inclination, etc. Could you make a simplified version for 2d orbital mechanics?
  6. Awesome work! This is 1000x better than mine Just a couple questions: Can you make a RSS (Real Solar System) version? Is it customizable?
  7. @Pretorian28715 @william2002730 You're welcome. I'm interested on KSP Math too. If you find more articles or things that use math on KSP, be sure to tell me.
  8. @Pretorian28715 @Kartoffelkuchen @william2002730 Here you go http://www101.zippyshare.com/v/16NjGlJS/file.html
  9. Thanks. I made a spreadsheet covering this and more things. Check out my latest post to see it and let me know what you think.
  10. (Inspired by Interplanetary How-To Guide by Kosmo-Not) I proudly present to you the Nexus's Orbital Calculator It does a lot of calculations for you automatically. You only have to input the data. It has a: Orbit Calculator Hohmann Transfer Calculator Interplanetary Transfer Calculator And more... Works for both stock KSP and Real Solar System Download for free by clicking on the link below https://drive.google.com/file/d/0B0WLcnclj_TFSVBRUEExSWlmeW8/view?usp=sharing (I'm open to constructive criticism and suggestions)
  11. Thanks. Can you help me with one that does Ejection Angles too? That's the only thing I want.
  12. Does it do Phase Angles, Ejection Angles, Delta V necessary for transfer, etc? If so, be sure to send it. If not, can you implement it in it? But anyway, give it to me, please
  13. Thanks. But I would prefer something external from KSP. In other words, as I said above, something that does the same as Transfer Window Calculator or MechJeb but offline. About the maneuver nodes, I'm using these formulas for another space game (SimpleRockets) that doesn't have maneuver nodes. That's why I need something like a spreadsheet, for example. Thanks anyway.
  14. Hello. I would like to ask if there's a calculator or a spreadsheet that can calculate all the things Alexmoon's Calculator does but for the RealSolarSystem. I would like a spreadsheet or an online tool, please. Because the calculators for KSP (e.g. Alexmoon's, Olex, etc) only work for stock KSP. I've tried abrhmsanchez's one but he doesn't have the Moon. Also, I would like to have the real names of the objects. Also, I would like it to have custom values. E.g. radius, gravity, possibility to add new bodies, in short, that you can modify everything in it. If someone could do this for me, I would be eternally thankful to that person or people. Hope you can do this for me. Or direct me to something that does what I'm asking for. Thanks in advance, Nexus24680
  15. Hello. I would like to ask if there's a calculator or a spreadsheet that can calculate all the things Alexmoon's Calculator does but for the RealSolarSystem. I would like a spreadsheet or an online tool, please. Because the calculators for KSP (e.g. Alexmoon's, Olex, etc) only work for stock KSP. I've tried abrhmsanchez's one but he doesn't have the Moon. Also, I would like to have the real names of the objects. Also, I would like it to have custom values. E.g. radius, gravity, possibility to add new bodies, in short, that you can modify everything in it. If someone could do this for me, I would be eternally thankful to that person or people. Hope you can do this for me. Or direct me to something that does what I'm asking for. Thanks in advance, Nexus24680
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