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Posts posted by GoAHead
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you have forgotten to update the version file. just for those people who wonder why the version in ckan still shows 3.1.12
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12 minutes ago, Lisias said:
@GoAHead, let me know when you file the bug report to the US maintainer!
now :-) =>
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@UltraJohnthis is in conjunction with KSP Recall see my report here
@linuxgurugamer can yoiu have please a ´look at this as @Lisias this may be caused by the USII mod
Original Message from ksp Recall Thread:
hi @Lisias, i was a while off playing KSP. started last we and found a little bug in your latest release 4.0
have "Universal Storage II"and "KSP Recall" installed
build a new craft using Universal Storage: Four Bay Service Core OR Advanced Sub Satellite.
open the Console and you will see spamming messages like
[LOG 23:29:50.011] [Universal_Storage] USSolarSwitch.GetModuleMass, SolarCellMass: 0 [LOG 23:29:50.011] [Universal_Storage] USSolarSwitch.GetModuleMass, SolarCellMass: 0 [LOG 23:29:50.027] [Universal_Storage] USSolarSwitch.GetModuleMass, SolarCellMass: 0 [LOG 23:29:50.027] [Universal_Storage] USSolarSwitch.GetModuleMass, SolarCellMass: 0
full log here https://1drv.ms/f/s!Am0PDmGqv17_irpjdcQO5-GIXTNoBw?e=kJrfqy
reverting ksp recall to previous version doesn't trigger those spam messages
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i found a bug in cinjunction with blizzys toolbar
- have a craft which triggers undiscovered science
- configure ScienceAlert to use blizzys toolbar (Toolbar controller)
- open the toolbar add visible buttons config menue
- message spamming happens
e.g.
[WRN 00:04:37.602] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0077" [WRN 00:04:37.657] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0078" [WRN 00:04:37.683] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0079" [WRN 00:04:37.709] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0080" [WRN 00:04:37.760] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0081" [WRN 00:04:37.794] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0082" [WRN 00:04:37.847] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0083" [WRN 00:04:37.880] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0084" [WRN 00:04:37.932] [Toolbar] [WARN] [! MISSING FILE !]: "D:\SPIELE\bug\GameData/ScienceAlert/PluginData/Textures/flask0085"
full log can be found here https://1drv.ms/f/s!Am0PDmGqv17_irpnTgcwxQBvilaK3g?e=PJegW2
greets
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hi @Lisias, i was a while off playing KSP. started last we and found a little bug in your latest release 4.0
have "Universal Storage II"and "KSP Recall" installed
build a new craft using Universal Storage: Four Bay Service Core OR Advanced Sub Satellite.
open the Console and you will see spamming messages like
[LOG 23:29:50.011] [Universal_Storage] USSolarSwitch.GetModuleMass, SolarCellMass: 0 [LOG 23:29:50.011] [Universal_Storage] USSolarSwitch.GetModuleMass, SolarCellMass: 0 [LOG 23:29:50.027] [Universal_Storage] USSolarSwitch.GetModuleMass, SolarCellMass: 0 [LOG 23:29:50.027] [Universal_Storage] USSolarSwitch.GetModuleMass, SolarCellMass: 0
full log here https://1drv.ms/f/s!Am0PDmGqv17_irpjdcQO5-GIXTNoBw?e=kJrfqy
reverting ksp recall to previous version doesn't trigger those spam messages
greets
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8 hours ago, Lisias said:
@GoAHead, I could not check your savegame on my rig - it just can't run your modpack by some reason, probably related but some PartModule on the add'ons - I had launched way heavier GameDatas in the past on this punny excuse of computer I call a Mac Mini.
@Lisiashave you downloaded my provided zip file which contains the Gamedata folder? and if.. you shouldn't delete anything in it due to it also caused not to work for me anymore (e.g planet pack or contracts) otherwise ends up in crashing
i tested the new release and it worked for a new deployed craft (except 1 credid to less but.. totally negligible and ok for me)but not for the craft awaiting recovery from a previous savegame (the savegame i provided with the name "RecoverMe").. but thats fine for me. i can cheat back the 36.000.00 credits.i will have an eye on it and report back if something strange happens. thx
UPDATE:
i tested the wrong craft which had a non scaled reactor... with the scaled one i'm loosing ~ 600.000 credits on recovery
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9 minutes ago, Lisias said:
I'm afraid I will not be able to offer you a fix as fast as you would want. But I'm working on it - somehow.
thx for every minute you spend time at it. at this point this bug forces me to stop playing KSP... so some other games in my steam list gets some attention. no need to hurry.
thx again for all you great work
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14 hours ago, Lisias said:
Please just zip your savegame the way it is now, and then tell me the name of the craft where you are being screwed
hi @Lisias.. ok i already prepared everything before reading your last post. so here is my share which contains the gamadata and savegame with the craft file => https://1drv.ms/u/s!Am0PDmGqv17_irozNctLS4tCfhzBaQ?e=1x9bVW
the savegame is important cause.. if you load this you can recover a craft on the landingstrip which causes millions of wrong substracted credits. but the craft is the same as provided within the savegamefolder. This is the craft i noticed it the first time due to running completely out of credits
if you newly deploy the craft and recover it it also generates misfunding but not as mutch as the specific savegame
EDIT:
it might be the craftfile has currently a non scaled reactor atteched to it. just scale it down to reproduce.
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7 minutes ago, Lisias said:
Please send me your craft file (you can zip it and drag'n'drop it on a post on the github issue
thats not as easy cause the craft is part of my maininstall.. means i have to make a minimal-install out of it, otherwise your rig is flying off in space. takes a while.. guess tomorrow.. have to leave now
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hi @Lisias
hi. i already installed your fix
then i loaded my save where my craft was already landed and awaiting recovery.
after recovery it substracted over 330 millions of credits. (i guess quite the same amount as before the fix)
does this fix only work on new deployed craft?
so i deployed a new craft
my starting funds where (thx @cheatmenue) 12.000.000
deployed the craft and recovered it
so in this case 12.000.000 -9.925.530 = 2.074.470 to less :-(
there seems still something fishy
running out of ideas so my fix will be not scale those parts at all or don't use it on recoverable crafts like sstos
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55 minutes ago, Lisias said:
Dude, you nailed it! Thank you very much!
you'r welcome.. .again
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finally i found parts originating from KSPI-E which also has refund issues
IXSMainHullReactor and MuonCatFusionReactor2
they both use the module "InertialConfinementReactor" same as the IT part Interstellar-Technologies-ICFSC-Reactor
maybe this helps. i have no clue..
@Lisias jfyi
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@Lisiasi can confirm the whole funds matches the expected value after recovery when using kspiWarpCoreUnit2
but where is this coming from ?
1 hour ago, Lisias said:Make no mistake, I believe you
you shouldn't have said that. i was incorrect with the refunding. i didn't had a look at the overall funds but focused my attention to this weird entry "+- xvalue" is this some correcting thingy from recall?
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5 minutes ago, Lisias said:
Humm… So you are telling me that the behaviour had changed? This is really uncomfortable. I'm redoing the tests tonight, I will edit this post with the results.
i added some pics which supports my claim :-). the thing is.. i didn't recognize it initially cause the negative value was so small.. until 36.000.000 was substracted from my funds after recovering a craft which uised an IT part . now i had time to have a look at other parts also from the original mod and tadaa.. it seems to be a general KSPI-E thingy
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@Lisiashave you scaled it down? cause it only happens when parts get scaled (i only tried it with downscaling) and i tried it with the mentioned reactors in my recent post and got negative refunding
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hi there, i found a proplem which results in negative funds when recovering a vessel which uses KSPI-E reactors (also KSPI-E Extension mod affected)
@Lisiasdid already some debuggung and ruled out Tweakscale. so here is the description on how to reproduce and lisias outcome
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all logs data,ckan-file,craft and images can be found here => https://1drv.ms/u/s!Am0PDmGqv17_iroEwGwOHWpKz7xcAw?e=6tgnlx
How to reproduce:
have a minimal install like the provided mod ckan modfile modpack-minimal.ckan (KSPI-E with its depenencies)
- open SPH
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Load the Vessel "rbug[xxx] or create your own with one of the Reactors e.g
- Name: FURMagTar
- Name: TweakableAntimatterReactor2
- Name: FNFissionFusionCatReactorMk1
- etc...
- Proceed to runway
- recover
results in negative refunds
only happens when the part is scaled
do the same with the craft "unscaled" no negative refunds happen
Findings from @Lisias
i hope you can have a look into this.
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hi there, i found a proplem which results in negative funds when recovering a vessel which uses specific IT parts.
@Lisiasdid already some debuggung and ruled out Tweakscale. so here is the description on how to reproduce and lisias outcome
------------
all logs data,ckan-file,craft and images can be found here => https://1drv.ms/u/s!Am0PDmGqv17_iroEwGwOHWpKz7xcAw?e=6tgnlx
How to reproduce:
- open SPH
- Load the Vessel "rbug"
- Proceed to runway
- recover
results in negative refunds
seems to happen only when the part is scaled (scaled down on vessel "rbug")
Findings from @Lisias
i hope you can have a look into this.
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42 minutes ago, Lisias said:
Moved from TweakScale thread:
So, this is what I did:
On a "standard" KSP 1.12.5 test bed with the following preinstalled addons, all at the latest versions at this time
- KSPe
- KSP-Recall
- DistantObject (I forgot to remove it)
- ModuleManager/L
- Module Manager Watch Dog
- TweakScale
- TweakScale Companion the ÜberPaket
I downloaded the latest KSPIE from SpaceDock (1.29.6) and installed it on that rig (without overwriting anything that was already there). I forgot to remove all MiniAVC DLLs, but whatever - most people also does it so perhaps this was for the best.
I loaded your "bug" savegame and checked for the problem you reported.
And got busted, as the part Interstellar-Technologies-ICFSC-Reactor was not found on the GameData. Krap, booting KSP 1.12.5 is pain where the sun doesn't shine on this machine. So I tried to salvage the situation using another reactor, the Antimater Initiated Micro Fusion Reactor, scaling it up to 7.5M and launched it at a cost of 3,689,359 . I confirmed the Funds were deducted from the KSC's account, then I recovered it. And the money were refunded as expected.
So everything is working fine on a "Stock" (or nearly) installation, and so we have something else screwing you on your rig.
Now that I know where the problem is not, I will start to update things on this rig to match yours and find who is stealing money from your Agency. I'm working on it.
hi, you need interstellar technologies. the reaktor is part of it and extends the KSPIE part list. that was the reason i also providesd the ckan mod file :-)
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hi @Lisias and here i am again :-) certainly with some things going bad.
but this time i already made a clean basicinstallation to reproduceit is about KSPIE and at least one KSPIE-reactor which ends up with negative refunds on recovery but only as soon it is scaled down (didn't try up).
what happened on my original install was after i recovered my vessel i had 0.000 money left. i found out a negative refund of a part with ~ -36,000,000 was the cause. I now had to declare bankruptcy and a lot of kerbals lost their jobs
How to reproduce:
- open SPH
- Load the Vessel "rbug"
- Proceed to runway
- recover
results in negative refunds
all logs data,ckan-file,craft and images can be found here => https://1drv.ms/u/s!Am0PDmGqv17_iroEwGwOHWpKz7xcAw?e=6tgnlx
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@Lisiasif you want any help please let me know. i can offer you some testing too (real life job)
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@Lisias updated KSP.log and added Player.log to the already shared directory
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since latest release i can't switch vessels and also the exit menue doesn't work anymore.
[LOG 11:40:53.766] [FLIGHT GLOBALS]: Switching To Vessel SSTO-MK3-Science-local ---------------------- [LOG 11:40:53.766] Flight globals not ready - Setting active vessel at frame 8560 [LOG 11:40:53.783] Targetron Error: Failed to draw vessel listing at TweakScale.TweakScale.OnSave (ConfigNode node) [0x00007] in <cf1abb1b50de40fe83042990f01ebf6f>:0 at PartModule.Save (ConfigNode node) [0x00131] in <4b449f2841f84227adfaad3149c8fdba>:0 at ProtoPartModuleSnapshot..ctor (PartModule module) [0x000d2] in <4b449f2841f84227adfaad3149c8fdba>:0 at ProtoPartSnapshot..ctor (Part PartRef, ProtoVessel protoVessel, System.Boolean preCreate) [0x00420] in <4b449f2841f84227adfaad3149c8fdba>:0 at ProtoPartSnapshot..ctor (Part PartRef, ProtoVessel protoVessel) [0x00000] in <4b449f2841f84227adfaad3149c8fdba>:0 at ProtoVessel..ctor (Vessel VesselRef, System.Boolean preCreate) [0x001e3] in <4b449f2841f84227adfaad3149c8fdba>:0 at ProtoVessel..ctor (Vessel VesselRef) [0x00000] in <4b449f2841f84227adfaad3149c8fdba>:0 at Vessel.BackupVessel () [0x00022] in <4b449f2841f84227adfaad3149c8fdba>:0 at FlightState..ctor () [0x00264] in <4b449f2841f84227adfaad3149c8fdba>:0 at Game.Updated (GameScenes startSceneOverride) [0x0001a] in <4b449f2841f84227adfaad3149c8fdba>:0 at GamePersistence.SaveGame (System.String saveFileName, System.String saveFolder, SaveMode saveMode, GameScenes startScene) [0x00045] in <4b449f2841f84227adfaad3149c8fdba>:0 at FlightGlobals.setActiveVessel (Vessel v, System.Boolean force, System.Boolean clearDeadVessels) [0x00244] in <4b449f2841f84227adfaad3149c8fdba>:0 at FlightGlobals.SetActiveVessel (Vessel v) [0x0002a] in <4b449f2841f84227adfaad3149c8fdba>:0 at Targetron.Targetron.DrawTargeter (System.Int32 windowID) [0x00992] in <9a958599057743649ef7094cabf37bdd>:0
[EXC 11:45:41.649] NullReferenceException: Object reference not set to an instance of an object TweakScale.TweakScale.OnSave (ConfigNode node) (at <cf1abb1b50de40fe83042990f01ebf6f>:0) PartModule.Save (ConfigNode node) (at <4b449f2841f84227adfaad3149c8fdba>:0) ProtoPartModuleSnapshot..ctor (PartModule module) (at <4b449f2841f84227adfaad3149c8fdba>:0) ProtoPartSnapshot..ctor (Part PartRef, ProtoVessel protoVessel, System.Boolean preCreate) (at <4b449f2841f84227adfaad3149c8fdba>:0) ProtoPartSnapshot..ctor (Part PartRef, ProtoVessel protoVessel) (at <4b449f2841f84227adfaad3149c8fdba>:0) ProtoVessel..ctor (Vessel VesselRef, System.Boolean preCreate) (at <4b449f2841f84227adfaad3149c8fdba>:0) ProtoVessel..ctor (Vessel VesselRef) (at <4b449f2841f84227adfaad3149c8fdba>:0) Vessel.BackupVessel () (at <4b449f2841f84227adfaad3149c8fdba>:0) FlightState..ctor () (at <4b449f2841f84227adfaad3149c8fdba>:0) Game.Updated (GameScenes startSceneOverride) (at <4b449f2841f84227adfaad3149c8fdba>:0) (wrapper dynamic-method) Game.Game.Updated_Patch2(Game) PauseMenu.<draw>b__25_12 () (at <4b449f2841f84227adfaad3149c8fdba>:0) DialogGUIButton.OptionSelected () (at <4b449f2841f84227adfaad3149c8fdba>:0) DialogGUIButton.<Create>b__23_1 () (at <4b449f2841f84227adfaad3149c8fdba>:0) UnityEngine.Events.InvokableCall.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0) UnityEngine.Events.UnityEvent.Invoke () (at <12e76cd50cc64cf19e759e981cb725af>:0) UnityEngine.UI.Button.Press () (at <0c883c16262a4198973f823d01e07427>:0) UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <0c883c16262a4198973f823d01e07427>:0) UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <0c883c16262a4198973f823d01e07427>:0) UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.Event
logs => https://1drv.ms/u/s!Am0PDmGqv17_irltS_B-HnNk7i8Y9w?e=xNbYXL
switching back to version 21 seems to work again
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hi,
i'm trying to add Waterfall to KSPIe engines which have multiple fuel modes. i couldn't find a way to make this work to apply different templates on different fuel modes. is this possible?
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after this latest update i got the warning => https://1drv.ms/u/s!Am0PDmGqv17_irlgNTIzIVX60XESLg?e=iPdTeU
LOGS = > https://1drv.ms/u/s!Am0PDmGqv17_iKNgXthb5VwZC42ceA?e=FyLRgb
reverted to version 145 and works again
greets
[1.12] B9 Procedural Wings Fork, Modified
in KSP1 Mod Releases
Posted
i saw there was an update on the max width for control surfaces. this breaks some of my crafts as soon i touch the handles to resize the shape. is there a possibility to override this? whats the purpose of that change to limit the width?