linuxgurugamer

Members
  • Content count

    10157
  • Joined

  • Last visited

Community Reputation

7220 Excellent

About linuxgurugamer

Profile Information

  • Location At SpaceTux Industries HQ

Recent Profile Visitors

22380 profile views
  1. Well, yes, that's what this mod does, is change many of the stock parts
  2. [1.3.1] NASA CountDown Clock Updated

    I don't have time to break this down, if someone else were to make the individual sound clips, I'd be able to integrate it.
  3. [1.3.1] Hangar Extender Extended

    Seems like you have the previous version installed. Uninstall it first.
  4. [1.3.1] SpaceTux Industries Recycled Parts

    Which Porkjet parts are you talking about?
  5. [1.3.1] NASA CountDown Clock Updated

    Get me the sound clips and I can put them in. For that matter, you can do it for yourself, no code changes are needed
  6. Sorry, probably not. But, you may want to look at All’Y’All
  7. [1.3.1] KW Rocketry Rebalanced

    Get it from Github, listed in the OP
  8. [1.3.1] Interstellar Flight Inc. Life Support - Full release

    Im working on an update which should fix this, maybe a week or so
  9. Right, but this is for my mod, I can't ask people to do that. I've added a small patch which essentially reverts the changes in my parts. works well, just annoyed by it. Not annoyed at you, since this predated you. But a mod like this should intrude into other mods, it should at limit itself to Squad cfg files.
  10. [1.3.1] Community Tech Tree (July 26th, new techs)

    If this is meant for all modders to to use, then why does it have color coding for specific mods? I realize it's historical, but shouldn't it be updated?
  11. [1.2.*,1.3.*] Kurrikane - A science Probe and parts v1.1

    New release, 1.1.0.2 Added MM config to revert changes made by Ven's Stock Revamp @Bit Fiddler I looked at what you mentioned, but I don't have any problem mounting the probe on the decoupler. Can you provide a video showing me the problem?
  12. [1.3.1] Loading Screen Manager

    No, that is the width of the dialog window. Send me the images, please
  13. I have a problem with Ven's in that it is modifying my config files with it's own data. Specifically, I have a mod, the Kurrikane, which reuses a number of stock models and replaces the textures with my own. This is done both for ease of identification in the editor, and to keep all the parts in the mod a consistent color scheme. Ven's has this file, PathPatches.cfg, which just replaces all references to squad models with it's own. This is extremely rude and breaks any mod which depends on the stock squad models. So, Is there any way I can add a config to my mod which would disable Ven's from touching it? The only way I can come up with right now is to add a new config which will run after the Ven's patch and revert the changes. This is messy, and should be unnecessary.
  14. [1.3.1] Loading Screen Manager

    neverShowAgain says not to show the button on the main menu. If ANY of them are true (in multiple config files) then the button won't be shown. No idea, all I can say is don't scale it, or scale it before KSP starts. The code doesn't rescale it on it's own, it merely loads the images. KSP must be rescaling when displaying it,and there isn't anything I can do about that