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Everything posted by Pegboard
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Pegboard replied to Gameslinx's topic in KSP1 Mod Releases
You do not need it, and using it will cause an infinite loading screen.- 1,665 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Pegboard replied to Gameslinx's topic in KSP1 Mod Releases
Haven't had any issues that I didn't have before (like the inability to research scatters, might be a mod incompat, haven't had much luck with it).- 1,665 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Pegboard replied to Gameslinx's topic in KSP1 Mod Releases
Download BallisticFox's unofficial update here, it supports current Scatterer and Parallax. But you have to exclude the stock Parallax configuration files, which means downloading it manually from the Parallax thread. It'll throw a (harmless) error on launch.- 1,665 replies
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[1.9.1 - 1.10.x] Beyond Home 1.5.0 (Supports Parallax)
Pegboard replied to Gameslinx's topic in KSP1 Mod Releases
How do you gather science from the scatters around, are they supposed to be like surface features, or is there another way to collect science off them? Further reading suggests its not BG, but I can't seem to get the pop-up for EVA kerbals on any scatters? Edit: Further testing suggests it's a bug, though I can't seem to find any issue with the module manager that adds the experiments, using ballisticfox's fork. It does register in the logs as actually patching, too.- 1,665 replies
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kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Pegboard replied to Angelo Kerman's topic in KSP1 Mod Releases
I've tried to use the blueshift bussards, with no ability to gather graviolium around the Kerbin rings, it'd be a bit of trouble for me to test anywhere else right now but I can say that at least the Kerbin ones are too thin for the blueshift buzzards. They are affected by your actual velocity relative to the field as I gathered through, which may be the difference for the FFT ones being able to harvest it despite the on-paper density values of the fields. -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Pegboard replied to Angelo Kerman's topic in KSP1 Mod Releases
I assumed that the inability to harvest in any the default belts at normal orbital speeds was intentionally, and yes, I can confirm that the basic space dust Bussard also harvests graviolium, I believe by patch, though I could not figure out exactly which one allows it. That one is the one I had not work offscreen, which meant that gathering graviolium that way was basically a no-go. Edit: Ah, that one is actually FFT, thought the exosphere scoop Bussard was Space Dust, so the patch is in there. The min harvest value for them is far lower than the BS bussards, so it can actually capture it. -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Pegboard replied to Angelo Kerman's topic in KSP1 Mod Releases
Blueshift has its own, Trek-y Bussards, and there's a big, chunky (5m?) Bussard from Space Dust itself. That one works fine, blueshift's do not harvest anything at normal speeds (and all the dust rings exist below warp altitude, I believe.) Beyond Home indeed does not have BS configs, but this was how it was working on this set on my vanilla playthrough. -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Pegboard replied to Angelo Kerman's topic in KSP1 Mod Releases
Space dust works fine on my machine, though (as the design seems to imply) the Bussards from Blueshift only would work at warp speed. I've got too many mods to list and currently in the middle of a Beyond Home playthrough though (to which I should probably put some Space Dust around...). -
[KSP 1.8+] Kerbal Konstructs (Continued)
Pegboard replied to NathanKell's topic in KSP1 Mod Releases
Is it intended that you can recover on planets with recovery bases, or is that functionality restricted to Kerbin? -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Pegboard replied to Angelo Kerman's topic in KSP1 Mod Releases
Kerbin, sitting around 300km up. It's a real trickle. -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Pegboard replied to Angelo Kerman's topic in KSP1 Mod Releases
To be clear, I'm using the original Space Dust Bussards, which do have the sensitivity to collect the graviolium, they simply only do so when I'm focused on the craft. -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Pegboard replied to Angelo Kerman's topic in KSP1 Mod Releases
Doesn't work on my machine, Guess I'll have to debug it later. -
What's to be said, honestly? They probably don't know much more than we do.
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The Name Change Thread (WARNING! ONE TIME ONLY!)
Pegboard replied to Souper's topic in Kerbal Network
Can I get a change to Pegboard? I'm not very active but this one's something of a dead name for me, and I don't like seeing it. -
kerbal ftl [Min KSP 1.12.2] Blueshift: Kerbal FTL
Pegboard replied to Angelo Kerman's topic in KSP1 Mod Releases
To be totally fair, it does encourage you to actually pursue the other pathways to graviolium. Though, since AFAIK space dust doesn't work when you're not on the craft, so it makes it kind of painful to actually use it.