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Mecripp

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Everything posted by Mecripp

  1. Looking at the CFG's there is no way it should be doing any mission like that you sure you don't have a mod that is adding other mods parts ?
  2. Where does it put it ? looks like it went to MyNewPart
  3. You got the ISS solar panels working with out them spamming the log ?
  4. You might try DennyTX it will need alittle update http://forum.kerbalspaceprogram.com/threads/79797-N-1-Soviet-Heavy-Booster-%28OLDD-in-USSR%29-v-0-235-%2813-05-14%29?p=1154077&viewfull=1#post1154077 EDIT- And also think NovaPunch has one http://forum.kerbalspaceprogram.com/threads/3870
  5. Is your inbox full ?

  6. Hard to say with out seeing a picture but you might try this thread http://forum.kerbalspaceprogram.com/threads/115408-WIP-Scatterer-atmospheric-scattering-mod-%28v0-0151-20-05-2015%29 Or EVE http://forum.kerbalspaceprogram.com/threads/55905-0-24-7-4-Sep-9-2014-EnvironmentalVisualEnhancements Or http://forum.kerbalspaceprogram.com/threads/102145-0-25-Astronomer-s-Visual-Pack-Interstellar-V2 Or http://forum.kerbalspaceprogram.com/threads/76972-0-90-KSPRC-Renaissance-Compilation-artworks-remake-V-0-2-%2818-04-15%29 Or http://forum.kerbalspaceprogram.com/threads/83215-WIP-RSS-Visual-Enhancements-%28RVE%29 And I'll stop there good luck.
  7. Give me a sec will post a link for both .20 and .23 EDIT- Here is a link https://dl.dropboxusercontent.com/u/72893034/KSP_Part_Tools/Part_Tools_.20_.23.zip
  8. Thanks for all the help you have given me and have you took this for a spin in 1.04 ?
  9. Thought there was one in the pack but if not there are a couple IVA mods that have it will try and found link and repost. EDIT- Here is one but you need B9 http://forum.kerbalspaceprogram.com/threads/99252-0-90-AIPS-Better-IVA-Prop-Placement-v4-BobCat-Ind-HOME-3-Update EDIT- And this one is stock rpms ( whoops might need ASET_Props )http://forum.kerbalspaceprogram.com/threads/96148-AeroKerbin-Industries-Modified-IVAs And all good
  10. They would need some cfg changes. EDIT- You might want to check this link out too https://github.com/JDPKSP/AdvAeronautics
  11. Well thats a No and yes there not in RT any more but yes they can be added.
  12. I seen them setting but no matter how, I set them, I can change the payload and the fairings still change unless, I'm just missing something.
  13. Is there away to lock a size and and shape so it won't change to the payload so you would have to have a set of fairings ?
  14. HotRockets did have some expanding plum's http://forum.kerbalspaceprogram.com/threads/65754-HotRockets!-Particle-FX-Replacement-Tutorial but think the files for them was in the thread somewhere.
  15. There is also this thread http://forum.kerbalspaceprogram.com/threads/94638-Mod-Development-Links-Compilation-START-HERE
  16. You might want to check out this thread http://forum.kerbalspaceprogram.com/threads/119873
  17. Lol man are you trying to add to DDS ? then yes that happens covert the dds to something you can use like tga or png but you will have to flip vertically it's a setting for it and most photo software. EDIT- Or you will need a mirror to see what you added lol EDIT- You using the LV-N ? if so here they are a png https://dl.dropboxusercontent.com/u/72893034/Test%20Parts/LV-N_texture.zip EDIT- Think the one is the engine shroud
  18. Are you trying to add stuff to the dds or did you convert it ? EDIT- That's why, I convert them to png but you have to flip them vertically and then flip them back when converting back to dds.
  19. I'm not a texture person but when, I play around with them, I convert them to png.
  20. You could make the stock Radial decouplers in to radial stack separator if thats what you wanted.
  21. @micha030201 Here is the pack with the textures converted to DDS https://dl.dropboxusercontent.com/u/72893034/Test%20Parts/Modular_Computer_Package-DDS-1.1.zip
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