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Mecripp

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Everything posted by Mecripp

  1. That's my bad the ~ at the end of a file is a file that, I have trashed and don't see unless, I zip the folder and look in it will try and watch for that and, I took the patch out and just change the Module in the file so it use the stock ModuleAnimateGeneric and you don't have to use the node on the seat but will look at the nodes and see about adding some more.
  2. Maybe refresh your browser ? EDIT- And Thanks for the update
  3. Firespitter has been updated it's just not on the front page of the main thread http://forum.kerbalspaceprogram.com/threads/24551-Firespitter-propeller-plane-and-helicopter-parts-v6-3-5-%28Sep-1st%29-for-KSP-0-24-2?p=1887997&viewfull=1#post1887997
  4. It goes away after EVA, and the error text appears after one second intervals, instead of 1 mili-second intervals, which means it might not be too bad. I'm not sure if the wheel volume set by KIS by default is too high, but you'd need a 1000 volume container to hold all of the parts (4 wheels, platform, 2 bumpers, and seats). Also, the bumpers are really fragile. One little bump, and Broken! Lastly, when right clicking the parts, the action button appears twice (For instance: Right click a wheel, and "Deploy Wheel" appears twice instead of once). Glad we can keep this mod alive. No other lunar rovers out there. Check to see if you have the patch file still in the folder if so delete it that will fix the double button and seen in your log some of them errors look like there coming from FASA. EDIT- So if you can test it with out a FASA craft.
  5. HEHE they have the right fuel in them HEHE. EDIT- Sorry couldn't help my self
  6. Firespitter is update look in the thread http://forum.kerbalspaceprogram.com/threads/24551-Firespitter-propeller-plane-and-helicopter-parts-v6-3-5-%28Sep-1st%29-for-KSP-0-24-2?p=1887997&viewfull=1#post1887997
  7. Before, I seen Eneos post was thinking the same thing but didn't know what to go off of so, I just looked at stock part that are close and made a couple of changes so here is a update https://dl.dropboxusercontent.com/u/72893034/AIES_Patches/ASET%20.zip EDIT- changed all the Module ModuleAnimateGeneric and added the New stock heat and some more stuff the best, I could by looking at close stock parts hope it helps
  8. KIS must have changed something before the last update you could put 2 of any part in you backpack now, I can't put any ?
  9. Yes that you are right changing the TXT file is not going to fix anything but the warning on load up and that's it.
  10. LOL what did you do and think, I see a better way to write it so off to the Kerbal Lab EDIT- HEHE thought he cut his self putting it together but see now it's just TextureReplacer Reflective EDIT- Found away to make it work like KAS did but not have to change where the nodes are pointing EDIT- Got it to Work like KAS did just copy this over to your KSP/GameData folder and over-ride https://dl.dropboxusercontent.com/u/72893034/AIES_Patches/ASET%20.zip
  11. I can see ( Required ) better then ( Dependencies ) but ( Supported Add-ons ) better then ( Recommended ) and really alot just comes down to people reading the first page then looking for the download and then posting something is wrong IMO and thanks to all you modders for the work and time you put in
  12. There has to be a better way to write it and think, I might be attaching to the wrong node to get them to work like the bumpers.
  13. There isn't anything in toolbar-settings.dat that points to the version, All toolbar-settings.dat is doing is tell where all you buttons are and you can delete it and it will rewrite one after you reset all your buttons again thats it.
  14. It's just a TXT file in KSP/GameData/000_Toolbar Then look for version.txt open it with notepad or what ever make it look like hope it helps.EDIT- All, I did was edit 1 file.
  15. I some mods they add HUDNavBall and IVANavBall you can find them in KSP/GameData/TextureReplacer/Default hope that helps.
  16. 2 post up, I posted http://forum.kerbalspaceprogram.com/threads/86343-Portable-Rover-Components-New-project-from-ASET-%28up-29-07-14%29?p=1884254&viewfull=1#post1884254
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