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junoberries

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Everything posted by junoberries

  1. well my friend, classification does not always fit this is my point. there are exceptions to the rule. if it can both enter into orbit without the stage and carry a payload into orbit on a single stage then it's an ssto *teddy bear eyes*
  2. if it quacks like a duck but looks like a cassowary does it in fact count as a cassowary or a duck? lol
  3. okay. look i have liquid fuel tanks, they are on the underside of the ship, they supply fuel to the craft. nothing else. so i made an error. yup i accept it. it is in fact a single stage to orbit as LFO tanks do not technically "count as" a stage., that said please take it easy on me i have a high fever and this is a complected subject for a sick person to have to try and manage. you are right about the solid stage fuels used... my understanding is this... the craft reaches orbit on it's secondary (or depending on the mission primary) fuel reserves. the idea of SSTO is nonspecific. if you drop your tanks without using staging mode does it count as a stage if you in-fact have reached orbit? or is it the act of disposal that counts as a stage? does fuel ignition and takeoff count as two separate stages of flight? what defines a single stage and would then it count as a single stage to orbit if i were to drop the tanks prior to reentry burn? really the language is not entirely clear. would it be fair then to edit it to simply say the words space plane in the same sentence and it be accepted as an SSTO or is it a matter then of the language used to define a craft being inadequate to definition? i can in fact keep the tanks on the craft on my way into HKO without dropping them. so does SSTO count then if dropping the tank after reaching orbit is possible? if yes than i would count it as an SSTO. if not then its a space plane, both uses of the vernacular would indicate depending on their use of language to consider that either or would be correct and or incorrect by logical rationale.
  4. no other choice, for a mk2 it's 27 tonnes, (on career mode) and honestly it keeps the weight low in the aeroframe. what the drop tanks do is give a significant boost to the fuel usage required to get into orbit. a space plane with LFO mixture only makes rational sense, especially when you consider the limitations of the fuel capacity in the aeroframe. in career mode especially. i could use the f12 cheats but id rather just double up on the LFO and keep it legit. in my view achieving the exceptionally high deltaV is entirely acceptable. also the drop tanks are jettisoned at 27000 with a velocity of 950 m/s to avoid the risks associated with thermal load on the fuel canisters. the tanks do eventually come down empty with only trace LFO ever being left. the issue with SSTO craft is deltaV and angular climb ascent. I'll state that when it comes to kerbal it's a game with a mix of purists who believe that externals are not valid (which is completely understandable and then you have those who are improvisational. in truth (there isnt a right and a wrong way as long as you can get it safely on the ground.
  5. the rings in question on Haumea could very likely be accumulated dust caught in the gravity well of the planetoid dating back eons, possibly even left over from a past collision dating back billions of years to the formation of our solar system. lastly it could be telephoto artifacts (such as glare from the refracting body) this is what we have yet to observe closely. all things considered I would definitely not put it past that sneaky little rock to have vacuumed up something of a rubble pile in it's ancient and lonely past. or even been the victim of an interstellar assault by a much smaller and far angrier body. it is even possible that it passed through a tail of comet dust at it's 284.12 year cycle. what can be determined from light spectral analysis? actually quite a lot believe it or not. the observer can determine the presence of particles and sizable bodies around an object due to the change in albedo. although lets be clear, the method is not entirely exact, what we are unable to determine is an absolute answer as to the what, the why and the how..
  6. installed WELL. (updating) no criticism intended, I'll keep it short sweet and ultimately fair, something went buggy and ksp crashed. more then likely it's probably to do with scatterer I'll try back on it. gotta love updates and mod hiccups. ah well. thanks again I really do appreciate the effort
  7. but, Fondue has the excellent scientific property of being incredibly sticky in it's semi melted state, can be served very easily and is very high in milk protein. it's even been taken to extremes such as paragliding. well drat.. that bursts the bubble in my cheese... maybe they discovered an Earth equivalent to Minmus or perhaps they used an advanced telescope array to locate an astrological body made up of some form of element that is highly reactive to solar radiation in the Kuiper belt. one can only speculate but the need to know borders along madness! one can only hope it's something good!. gosh this feels like that present you know you cant open for another week but keep shaking thinking it's full of kerbal space program 3d printed figurines
  8. someone has finally downloaded the Alcubere warpdrive off CKAN and the mod didnt crash the browser ? that's my guess but idk its probably more to do with a special kind of supernova from a star we previously had no idea even existed or even more likely that fondue can be taken into space aboard a Soyuz capsule . lol
  9. If they do add multiplayer i would think the best way to go about it is a coop game (avoiding the problems that come with having official servers) coop mode keeps the jerks out of the woodwork and allows for friendly gaming, parts count aside it's also very possible to have multiple crew (players) per a ship and run a timewarp that said, this would be the ideal solution to multiplayer KSP. (lets face it it's the best fix also for having to put up with the time inbetween mod content being lost for weeks while it gets updated on curse or CKAN. just my thoughts.
  10. So this is my first official post on here (hi guys) and I am introducing my SSTO the Durp & Howell Hercules 3 SSTO what started as a really durpy (and profoundly Kerbal) idea of mine to build an SSTO using nothing but tail fins for control surfaces I finally (after 600 hours of playing) created a SSTO craft that can travel up to 800 kilometers into orbit and come back down with spare fuel to assist in finding a safe spot to land, a feat like that can only be described as pure insanity., after missions to Laythe, Duna, Eve and Tylo, it finally had to happen, SSTO. using drop tanks as a means to fuel the craft into LKO somehow it worked! it really worked! what i found makes building a proper SSTO so hard is that your fuel use increases dramatically with your requirement for deltaV. the bigger you get the harder it is to push that limit. the crazy part about all of this is it can survive a 2700 m/s reentry with it's nose up at 25 degrees on the ball. il post with more future ideas.
  11. being a woman id never understand why it's so hard for others to just except that gender does not make a person any less. a woman can do all the same things as a man. I think what you are seeing is the typical internet disinhibition effect in it's true and mighty glory. its really sad actually. but there it is. I for one thing Kerbal is amazing and fun for anyone who can hack the challenging astrophysics either instinctually, with robotic assistance or with hard math. the thing is people bend to popular opinion over what is rational and true. reviews though ought to be taken with a grain of salt. there are good games with bad reviews and terrible games with extremely good reviews. I completely agree with what you have to say. it is dishonest and serves nothing
  12. hey, just letting you know there was an update a couple days ago, it will need to be updated to 1.31
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