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Everything posted by JEB'S DESTINY
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[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
JEB'S DESTINY replied to stupid_chris's topic in KSP1 Mod Releases
Should I install with a clean version of KSP? -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
JEB'S DESTINY replied to stupid_chris's topic in KSP1 Mod Releases
Well, I'm playing on version 1.3.1, and it stops on the loading bar at BDB mercury parachutes. -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
JEB'S DESTINY replied to stupid_chris's topic in KSP1 Mod Releases
I can't get realchutes to work. Everytime I load, it stops loading at one point. Could anybody please help me? Here is a mod list BDB Comorant Aeronology Trajectories Better Burn Time EVE SVE Scatterer RCS Build Aid KSP Interstellar Extended Module Manager and some other I can't remember. -
Decoupler Animation
JEB'S DESTINY replied to JEB'S DESTINY's topic in KSP1 Gameplay Questions and Tutorials
No, I mean there is a stack decoupler attached to the S-IC stage that decouples first, so the 1st stage falls away with the S-II interstage skirt still on. Then the ullage rockets that are attached to the skirt fire with the 5 J-2 engines a second later. Then the whole skirt falls off a moment later. -
Decoupler Animation
JEB'S DESTINY replied to JEB'S DESTINY's topic in KSP1 Gameplay Questions and Tutorials
Never mind eveything is all right, there is a stack decoupler on the S-IC stage that decouplers first then the whole S-II skirt decoupler after the ullage motors fire. Here is the link ----> https://www.youtube.com/watch?v=N7FdTL256Cg -
Decoupler Animation
JEB'S DESTINY replied to JEB'S DESTINY's topic in KSP1 Gameplay Questions and Tutorials
No, the video I saw had the mods listed in the description. It was Bluedog Design Bureau (Apollo parts) -Planet shine -Distant Object Enhancement -EVE -Stock Visual Enhancements -scatterer -Reentry Particle Effect -Real Plume -Hyper Edit (for filming purpose) -Mech Jeb (for filming purpose) -RealChute -Docking Port Alignment Indicator. Could it be mechjeb doing the job? -
I see in some ksp videos of people using BDB and for the S-II stage 5 meter decoupler, the bottom stage gets jettisones first, the engines fire, then the whole decoupler gets jettisoned. Can anybody teach me how to do that?
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OHH! I see, there is the realplume configs and the realplume dependency if I am correct. Nevermind! I just need to download the zip file RealPlume-Stock_v1.0.1.zip.
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Realplume does't work for me. I have smokescreen and module manager installed, but it still doesn't work. Could it be that smokescreen isn't updated? Please help! Thanks
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How to calculate Delta V?
JEB'S DESTINY replied to JEB'S DESTINY's topic in KSP1 Gameplay Questions and Tutorials
ok thanks! -
How to calculate Delta V?
JEB'S DESTINY replied to JEB'S DESTINY's topic in KSP1 Gameplay Questions and Tutorials
KER is for 1.3 though, unless it is updated. -
Could anybody help me calculate delta V? Thanks!
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What I mean by most Kerbal rocket is the craziest one you've built
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[1.2.2] Space Shuttle System new release 26.01.2017
JEB'S DESTINY replied to DECQ's topic in KSP1 Mod Releases
I tried it, it works! -
[1.2.2] Space Shuttle System new release 26.01.2017
JEB'S DESTINY replied to DECQ's topic in KSP1 Mod Releases
@DECQCould you please update this mod to 1.3.1, I would love this mod if I could play it in 1.3.1! -
They could've made it more safer with ejection seats (Challenger), better external tank (Columbia), and more careful engineering. Overall, the shuttle is one of my favorite spacecraft because it is very specially engineered, and is complicated because of it's moving center of mass.
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Nice creations!
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LOL When things don't go right, MASH SPACEBAR!!!!
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hello?
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Post a picture of your most KERBAL ROCKET!!!!!!!!!!!!!
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KSP Interstellar Extended Support Thread
JEB'S DESTINY replied to FreeThinker's topic in KSP1 Mods Discussions
How come my alcubiere drive holds only around 250 exotic matter instead of 20000? plz reply ASAP