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Everything posted by LightBender
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Kerbal Space Program Enhanced Edition - Release Date Announcement
LightBender replied to UomoCapra's topic in 2018
Just saying if mods aren't gonna be in the *enhanced version* then, it will just die. Mods keep the game...playable- 176 replies
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- xboxone
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Mun and back as many times as possible
LightBender replied to LightBender's topic in KSP1 Challenges & Mission ideas
Refueling as in? How? -
Wouldn't you still need the Juno for the water crossing back?
- 80 replies
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- trip
- kerbball run
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Mun and back as many times as possible
LightBender replied to LightBender's topic in KSP1 Challenges & Mission ideas
18 Wow I challenged a twitch streamer with the same thin and he did it twice! -
Mun and back as many times as possible
LightBender replied to LightBender's topic in KSP1 Challenges & Mission ideas
Looks really cool. How many times do you think It could go to the Mun and back? -
Mun and back as many times as possible
LightBender replied to LightBender's topic in KSP1 Challenges & Mission ideas
Nice can't wait to see it. -
Mun and back as many times as possible
LightBender replied to LightBender's topic in KSP1 Challenges & Mission ideas
Wow quite impressive so how are you landing on the Mun? -
Mun and back as many times as possible
LightBender replied to LightBender's topic in KSP1 Challenges & Mission ideas
Cool also how on earth does it only use 400 units of fuel to orbit seems like so little. -
Mun and back as many times as possible
LightBender replied to LightBender's topic in KSP1 Challenges & Mission ideas
Hmm ok ill change up the rules also thanks for scoring it 2nd place and still using a 2.5 meter wide rocket-ish -
Mun and back as many times as possible
LightBender replied to LightBender's topic in KSP1 Challenges & Mission ideas
By orbital tugs I mean another separate craft pulling your craft say to orbit of kerbin. No docking I feel like keeping the rule, if I allow it every entry would just be a SSTO with a fuel depot put into Kerbin and Mun orbit then yeah all the craft would be pretty much the same Q. have you gotten to scoring my Falcon Heavy? -
Mun and back as many times as possible
LightBender posted a topic in KSP1 Challenges & Mission ideas
A redo for a challenge I put out a while back. Ok layout: Your challenge is to go to the Stock Kerbal Mun as many times as you can in a single launch vehicle without ever recovering the craft. Rules:. -No mods (except informational, cosmetic mods are allowed) (Feel free to ask if certain mods are ok) -Be creative -no cheats (debug menu [F12]) -no engine tweaking (say changing fuel consumption or thrust) but thrust limiting in the editor is OK of course. -No Kerbals should die or get stranded -no prebuilt craft -NO mining -No use of Eva packs exept when you forgot the ladders -Minumum of 1 Kerbal How to Start: Takeoff from the KSC runway or launchpad and get to the Mun anyway you want (without cheating) land on the Mun plant a flag return to Kerbin then plant a flag then just repeat over and over until your craft is completely out of fuel then submit your entry, the person with the most times going to the Mun AND back to Kerbin will win my.....uhm.....gratuity? {Please suggest rules or scoring idea's if possible} -
Minmus and Back
LightBender replied to HypersonicPlaneGAMe's topic in KSP1 Challenges & Mission ideas
I'm in! -
One life - how far can you get?
LightBender replied to Ultimate Steve's topic in KSP1 Challenges & Mission ideas
I've done this challenge before but in a older version I'll try again! -
Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
This is my entry for the challenge, the rover isn't the best looking,but still its purpose is utility. its equipment is a almost full science kit expect the ore scanner and the science Jr. But science doesn't matter I just felt like adding it. I just shoved 2 parachutes on it and prayed that the wheels wouldn't break. The boosters have 8 reliance engines for the falcon 9 part and 1 vector engine for boost back and landing. I didn't use any parachutes during this except when landing the rover. My guess for points would be 196 but I'm not sure I qualify for the Insane mode since I didn't land on the KSC area. Also just saying I forgot to turn Mechjeb off the the probe cores so just trust me that I never used it. I definitely don't qualify for Hail Mary, double trouble, super cruise, and speed demon (my rover does 20m/s)- 77 replies
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Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
So would landing the boosters on a connected continent count for insane mod?- 77 replies
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Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
thanks ill submit my craft later today.- 77 replies
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Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
Q. Can the car be a truck type vehicle as long as its a 2 seater and battery powered? thanks.- 77 replies
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Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
too hard separate saves it is...wait can I use drogue chutes for the booster?- 77 replies
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Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
quick saves oh gooooooooooooddddddddd wait can I land one booster then land the other one on separate saves then go back to the main ship?- 77 replies
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Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
Ok crap what about a written KOS script for a Suicide burn?- 77 replies
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Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
What about landing autopilot or no?- 77 replies
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Falcon Heavy to Duna
LightBender replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
Land it on a a boat huh...I'll skip that one to lazy and gonna be to small of a target unless...nvm I'm doing it! Also is KOS and Mechjeb be used without breaking the Purity point module?- 77 replies
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I got mentioned yeah ok...