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cybraxpunker

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Everything posted by cybraxpunker

  1. Thanks you Nate, thanks to all of the team !
  2. Hello to all of you, I'm Vin's#2228 from the official discord, I was wondering if a feature would be available in the future, so I asked @Dakota on the KSP 2 general who kindly asked me to post it here : (Thanks for your time and response). Me : Dakota : Here are the pictures of our exchange: Why such a feature? : To keep statistics, to save resources/money or simply to improve and keep your favorite ship. Imagine an old abandoned station from a previous mission, you have resources inside with a way to repair or modify the ship, but no fuel available in it. You've damaged your shuttle or ship on the re-entry of the planet where the old station is orbiting, but you've managed to get back to that station despite the damage, you still have enough fuel to reach a moon where a more advanced, newer, still active station or colony to resupply and continue the current mission, but you need to repair parts such as solar panels or wings to reach that destination safely. That's the whole point of repair / add / modify parts inside a editor like VAB to an existing ship without having to recreate a "new" or "copy" of it, not just recharging a ship or rebuilding it from scratch. That would be really great. ___ ___ ___ ___ ___ ___ I would also like to take this opportunity to thank the entire team for their hard work and dedication! I know for a fact that you are doing your best to provide us with the best experience possible! Vin's / CybraxPunker. A fan from Belgium!
  3. Thank you developers for your amazing work <3 ! Thank you for improving and continue one of my favorite games !
  4. Thanks to you ! The whole development team! For all work done now or to come! I promise to give objective feedback as often as possible all along the updates!
  5. Kerbal Space Program.. 12 years old when it was first playable and I remember it like it was yesterday, how passionate I was about this game and how much it fueled my desire to observe the sky and d travel there.. The opportunity to win a key gives me a huge smile, I've been waiting for the game since it was announced, almost four years! I hope the team will see this message; I want to say thank you for creating and setting up this sequel, for enduring the challenges and difficulties so far and for offering us, in the short and long term, the joy of playing the sequel to one of the games the most important of my life With all my affection for the game, your work and your determination, a big hello from Belgium. CybraxPunker. PS: I'm just excited to be able to launch the game for the first time to rediscover the emotion of 12 years ago.
  6. Hello ! First : I'm french, sorry for my bad English ... So ! Thanks a lot for this A-W-E-S-O-M-E mod I have one simple question : ( for curiosity ) =X => I admit that I know nothing.. It's normal that Kopernicus 1.3.1-6 don't work with KSS? I suppose that the next version of KSS will work with the lasted version of Kopernicus ? Is there anything to do or a file to edit if I want to run KSS with Kopernicus version 1.3.1-6? => because the changes between version 1.3.1-3 and 1.3.1-6 seem important no? thanks in advance
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