thehigtown
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same here maybe thats why?: (transmission rate increases with distance? seems wrong to me)
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Astronauts Complex doesnt work
thehigtown replied to thehigtown's topic in KSP1 Technical Support (PC, unmodded installs)
okay fixed it myself... problem is with the german localization (which is 1.3.1.2077) and the name generator for kerbals. switched to english locale and it works now (english one is 1.3.1.1891). and thx @Gargamel and @MechBFP for pointing out the different version numbers -
Astronauts Complex doesnt work
thehigtown replied to thehigtown's topic in KSP1 Technical Support (PC, unmodded installs)
Yea i deleted the whole KSP folder and reinstalled the game. -
Even though its for an older version, maybe someone knows a workaround (want to stay on 1.3.1 because of mods) When I enter the Astronaut Complex no crew is displayed and it shows 10 crew members of 12 assigned, even on a new game. KSP Version: 1.3.1.2077 (backdated from Steam), same on 32bit and 64bit version (Windows 10), clean install Steps to Replicate: (start new game) and enter astronaut complex Log shows these lines: NullReferenceException: Object reference not set to an instance of an object at CrewGenerator.GetRandomName (Gender g, System.Random generator) [0x00000] in <filename unknown>:0 at CrewGenerator.RandomCrewMemberPrototype (KerbalType type) [0x00000] in <filename unknown>:0 at KerbalRoster.AddApplicant (Double UT) [0x00000] in <filename unknown>:0 at KerbalRoster.Update (Double UT) [0x00000] in <filename unknown>:0 at KSP.UI.Screens.AstronautComplex.InitiateGUI () [0x00000] in <filename unknown>:0 at KSP.UI.Screens.AstronautComplex.Start () [0x00000] in <filename unknown>:0 Full log: output_log Screenshot