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tonimark
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KSP2 Release Notes
Everything posted by tonimark
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
tonimark replied to Dunbaratu's topic in KSP1 Mod Releases
ok i get it to be fair it was a good mod few bugs doesn't mind but if there are a lot of bugs... lets hope that it won't affect it's fuction- 1,364 replies
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- autopilot
- programming
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
tonimark replied to Dunbaratu's topic in KSP1 Mod Releases
i have to say that this is intarelly broken: 546 issues on github , this mod is a mess do your flights manually instead- 1,364 replies
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[1.9.1+] OPT Legacy 3.1.2 | Reconfig 3.4 [Apr 20, 2021]
tonimark replied to JadeOfMaar's topic in KSP1 Mod Releases
will this break my older OPT aircraft?! , should i install it with the opt legancy ? or replace it? i use opt legancy 2.0.1 -
[Minimum KSP version - 1.12] Kerbal Inventory System (KIS) v1.29
tonimark replied to IgorZ's topic in KSP1 Mod Releases
there are some utilities like repair kit for solar panels and antenaas which are very useful in some situations -
ram is expensive but ksp struggles to load things causes it takes too much ram and hard drive load due to that , i run less than 90 mods and it is slow the recommended specs are 8 gb of ram (which i have) but it slow as hell...
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ksp stuck at expansion loading complete!
tonimark replied to tonimark's topic in KSP1 Technical Support (PC, modded installs)
EDIT:after another restarted it worked -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
tonimark replied to stupid_chris's topic in KSP1 Mod Releases
when are you planning to update it? -
[1.12.3+] RealChute Parachute Systems v1.4.9.5 | 20/10/24
tonimark replied to stupid_chris's topic in KSP1 Mod Releases
won't work , i have tested it in a mk1 chute , there is no real chute module , the chute won't budge and have a staging... -
[1.12.x] Near Future Technologies (September 6)
tonimark replied to Nertea's topic in KSP1 Mod Releases
i see that on near future aeronautics only the tertiaty download link works , both primary and secondary links works but are unupdated , consider updating both primary and secondary download links for near future aeronautics -
make inventories 3rd party items compatible
tonimark replied to tonimark's topic in KSP1 Suggestions & Development Discussion
its ok for kerbalism but i want to attach these DMagic orbitalal science to be attachable , i want science and this mod is out of development for years -
really?! I though that this update will be much better than the good old KIS and KAS since we would no longer have errors and also more features too until I discovered that is was MUCH WORSE as you can only use STOCK ONLY items for inventory (i have seen some mods who can work with it too but its limited and low) the space exploration doesn't make sense if you can use non-stock items such for life-support mods like kerbalism and also for science mods too like DMagic orbital science (yep i know its old mod but it still works fine..) , I would really appriciate to see modded items to be used for these new containers too .
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doesn't work for 1.11
- 1,633 replies
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spacedock download link is broken plz fix it
- 738 replies
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- resources
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KSP often stucks at loading screen
tonimark replied to tonimark's topic in KSP1 Technical Support (PC, modded installs)
i said again ITS NOT A CRASH the game just freezes -
KSP often stucks at loading screen
tonimark replied to tonimark's topic in KSP1 Technical Support (PC, modded installs)
outdated ?? i have windows 10 pro sorry , also this bug its completely random removing and checking may take a long time -
KSP often stucks at loading screen
tonimark replied to tonimark's topic in KSP1 Technical Support (PC, modded installs)
i posted it here for attettion i just got this issue recently after 1 hour of ksp gameplay at any moment at loading screen (not that initial loading screen that you get when you start the game , that one when you revert flight , switching to vessels and etc...), flight reverting unloading vessels , going back to KSC will sometimes result in the ksp freezing up and unable to load whats unique about this errors is that the kerbal space program constantly uses the hard drive without stopping even after 1 hour (much more than the initial loading itself) which indicates that there is a constant read/write error loop of a speicific file maybe stock (or maybe modded since i use mods) for more details check up these topics: -
Must Reboot Computer to Restart KSP
tonimark replied to Mandella's topic in KSP1 Technical Support (PC, modded installs)
seems like to be an unity engine error , are you sure you have the latest versions on direct x , open gl and the graphics card driver ? if this didn't help then open steam , go to kerbal space program click local files , then choose launch option and type -force-d3d11 despite as performance booster it can solve issues too -
KSP often stucks at loading screen
tonimark replied to tonimark's topic in KSP1 Technical Support (PC, modded installs)
what i have done (major mods involved:OPT , engineignitor, kerbal joints reinforcement , KSPI extended) i have built a space shuttle out of skratch and i have tested it completely (launch, orbit ,re-entry and landing) after i crashed i decided to revert the flight to VAB in order to fix the design fails and then error happaned ERROR details: the game appears to not have crashed but to be frozen on a loading screen (black screen with a loading logo on bottom right) a clear indication from(toolbar controller) indicates that the game has loaded the vab but it won't finish the loading the game doesn't respond for 40 minutes (more than the initial initializing loading time takes) AN IMPORTANT DETAIL: the hard drive was overloading from the kerbal space program application (the computer runs smoothly but KSP is tottally frozen from overload) at can be an indication that ksp in the loading tried to write (or read) something on the hard drive but it failed constantly. the .craft file wasn't modified and my HDD is in great condition (also CPU is not used by KSP during the froze). mods installed: ksp.log:https://www.dropbox.com/s/ehxelfyua7namiu/KSP2.log?dl=0 debug.log:https://www.dropbox.com/s/1e4amyr2d79zqga/debug2.log?dl=0 player.log:https://www.dropbox.com/s/rq5hq4qik96eaej/Player2.log?dl=0 -
what i have done (major mods involved:hangar mod , space y heavy lifters expanded , tweakscale , kerbal joints reinforcement stockaline space station extension pack , KSPI extended) i have built a space station module for my existing space station (1 module is already docked) and lift it into a rocket from space Y heavy lifters (expansion mod) and i docked to the station (after many effort) later on the station started to wabble (kraken) and then i time warp 5x then 1x for the kerbal joint reinforcement to take place and it worked , the wobble stopped then i decided to go back to space center and heres when the loading error happaned ERROR details: the game appears to not have crashed but to be frozen on a loading screen (black screen with a loading logo on bottom right) the game doesn't respond for 40 minutes (more than the initial initializing loading time takes) AN IMPORTANT DETAIL: the hard drive was overloading from the kerbal space program application (the computer runs smoothly but KSP is tottally frozen from overload) at can be an indication that ksp in the loading tried to write something on the hard drive but it failed constantly mods installed: KSP.log: https://www.dropbox.com/s/ef2tjep4cxu84h4/KSP.log?dl=0 debug.log: https://www.dropbox.com/s/979tih7xey7z44y/debug.log?dl=0 player.log: https://www.dropbox.com/s/h0ywxtu4o383iuk/Player.log?dl=0
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ksp uses WAY TOO MUCH RAM
tonimark replied to tonimark's topic in KSP1 Technical Support (PC, modded installs)
after some reserach decreasing texture quality have helped a lot no more hdd overload -
about the mod the dimensions tab seems to be unhidable and that is very annoying
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