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Valyria

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  1. No luck for me ! So I'll just play the game in English when I need to transfer uranium, by releasing a new version. Anyway, thank you for the quick response and I agree for the lack of free time Nertea.
  2. Ho! I did not think to test like that! So, I'm on KSP 1.4.4 and the mods are the last one (reinstalling clean about 3 weeks ago). I just tested in English, the problem has disappeared. So it is the translation into French that is problematic. There is a manipulation that I could do to play in FR without the bug? (sorry for my English, I help a tranducer, but like the majority of French, I'm bad in a foreign language ...) Edit : And I discovered the same problem with the minerals.
  3. Hello, I just discovered a bug a little embarrassing on my backup. I can not transfer uranium between my tanks and reactor / engine. The game tells me that I need a level 1 engineer in my ship, and I have a level 4 engineer on board. I have all Near Future and Kerbal Atomics (among other mod). I think the problem comes from the fact that I play in French (KSP - FR) and that there is a problem of translation. I've just ? And if so, how to fix it? Apart from that, great mods and great design! Thank you very much !
  4. Hello, I have a little problem. There was little, my computer had a bug while I played KSP. I did not see myself immediately, but the management of the kerbal was upside down. The interface of USI LS is empty and I have even more miniatures kerbal lower right. I play in 1.4.3, with 34 mod. I did a clean reinstatement. And before this bug, I had no problem. As I advanced in my campaign, it would bother me to start all over again (I try to start another campaign quickly, no problem to report). I put my sav and log file. https://www.dropbox.com/sh/4lx34wkf8p1sooq/AADp9wcYxQds-yq4Qml5qUO-a?dl=0 Thanks for your advice
  5. I tested the build 92, without change. I then removed the folder "CryoTanks", and there, victory! Time is running out ! Domage for Cryogenic Engines, but in between, I prefer Kerbalism ! Thank you for the help !
  6. Hello, I have a problem with Kerbalism I think. The consumption of resources (oxigen, water ...), research and data transmission stops when I no longer control the ship. I tested the vetion 88 and the 90 (small additional bug with this one, the distance of interseption during a maneuvre does not appear any more) and I am under KSP 1.4.2 An idea of how to solve my temporal problem? I take the opportunity to thank you and congratulate you for your mod.
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