Kazvan
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Kazvan replied to RoverDude's topic in KSP1 Mod Releases
Talking about KF-250 KonFabricator... is there any way you can construct a part that has a larger volume than 1200 L? I tried attaching a Storage Kontainer (16000 L), but I am unable to indicate / set as favorite inventory. -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Kazvan replied to RoverDude's topic in KSP1 Mod Releases
Thank you for the quick reply. As a stop gap solution, I decomposed the containers and updated. Everything OK now. -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Kazvan replied to RoverDude's topic in KSP1 Mod Releases
I haven't played for a few month and I am afraid I don't know what to do. Do you mean KIS is no longer a current mod? Thanks! -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Kazvan replied to RoverDude's topic in KSP1 Mod Releases
I updated the following (via CKAN) to v112.0.1: USI Core USI Kolonization Systems (MKS/OKS) USI Life Support USI Tools When I load the save file, I get a warning about the C3.Kontainer.KIS.M missing part. These are the only mods I am updating. Anyone else has the same issue? -
totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
Kazvan replied to RoverDude's topic in KSP1 Mod Releases
Hi, I've been away for a week and updated mods using CKAN (currently running 1.11.) After updating USI Tools to the latest version, I lost access to Kolonization, Construction, Logistics and Manufacturing icons in VAB. CKAN is not working currently for me so I had to restore the previous version from a backup. After restoring, icons are back. Am I doing something wrong? -
Hi, After a great deal of effort, I set up a Kolony on Minmus. There are 3 objectives: learning the ropes about kolonies in order to deploy one on Duna obtaining fuel getting additional funds from mining Last night I finally returned a probe full of Exotic Materials gently landing in water at 30 Km from KSC. Although the Mission Summary screen acknowledged the return of parts and resources, I didn't get the funds for the Exotic Minerals. Is this normal? https://imgur.com/a/iRHY5tL Technical info: KSP version 11.2 (can't upgrade to version 12 because Space Station are wobbling again as if Kerbal Joint Reinforcement - Next wouldn't work correctly). List of mods:
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[1.11] RemoteTech v1.9.9 [2020-12-19]
Kazvan replied to tomek.piotrowski's topic in KSP1 Mod Releases
Hi, I have an issue where queued maneuvers disappear after returning to Tracking station and then returning to the vessel. Is anybody facing similar issues? Thank you. -
[1.9.x] OSE Workshop Reworked - KIS Addon
Kazvan replied to linuxgurugamer's topic in KSP1 Mod Releases
I had a similar issue, only this time caused by the ToolbarController dependency. CKAN does not mention ToolbarController as a dependency. It would be great if this could be updated as it would save some hair pulling... -
[1.12.x] Trajectories v2.4.5 (2023-08-22) : atmospheric predictions
Kazvan replied to Kobymaru's topic in KSP1 Mod Releases
I have the very same issue... whenever I activate the "Show trajectory" button, FPS take a heavy hit. Nevertheless, I still use it although only to briefly check where the vessel will land (basically I only activate it for a few seconds to adjust landing point). Worked flawlessly on 1.7 Still, very grateful for this mod!- 981 replies
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[1.11] RemoteTech v1.9.9 [2020-12-19]
Kazvan replied to tomek.piotrowski's topic in KSP1 Mod Releases
I can confirm that this issue has been fixed! It is a big deal because performance sank as modules were duplicated. Thank you! -
[1.12.x] Click Through Blocker - NEW DEPENDENCY
Kazvan replied to linuxgurugamer's topic in KSP1 Mod Releases
Thank you so much! It worked like a charm. I only removed MiniAVC.dll and MiniAVC.xml. How did you realize it was the MiniAVC the source of the problem? -
[1.12.x] Click Through Blocker - NEW DEPENDENCY
Kazvan replied to linuxgurugamer's topic in KSP1 Mod Releases
I updated the mod using CKAN. After the update, the game crashes to desktop. Went back to 0.1.9.4 version and everything is back to normal. -
[1.11] RemoteTech v1.9.9 [2020-12-19]
Kazvan replied to tomek.piotrowski's topic in KSP1 Mod Releases
It works, but you might stumble across some issues: https://github.com/RemoteTechnologiesGroup/RemoteTech/issues/805 In CKAN it says Max KSP version is 1.8.0