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jinnantonix

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  1. DOMA Redux Checkpoint 7 (final): Prime mover returns autonomously from Duna to Kerbin Transit Vehicle 5: Launch 17 (Y8 D34): Kerbin Space Station, + 5 x Rovers + Outpost Science Lab + ADST seats Launch 18 (Y8 D220): Large fuel and supplies tank Launch 19 (Y8 D406): Space Ark Module 1 (25 seats) Launch 20 (Y9 D166): Space Ark Module 2 (25 seats) Launch 21 (Y9 D352): Space Ark Module 3 (25 seats) Launch 21 (Y10 D1): Space Ark Module 4 (25 seats) Prime Mover returns to Kerbin from Minmus, fully fueled Launch Crew Shuttle (Y10 D20): Deliver 2 crew to the transit vehicle TV5 transits Kerbin to Minmus Prime Mover + ISRU fills fuel tanks, and docks with TV5. TV5 transfer Minmus to Ike Refuels with single land and launch, Transits from Ike adjusting to Duna low polar orbit Lab and 5 x Rovers are landed at the Duna Outpost Prime Mover Duna Space Bus (skycrane) and Space Ark rendezvous with Duna Space Station Prime Mover docks with 10 seat module and Large fuel tank, creating the Advances Duna Space Transit Vehicle (ADST) Architectural Notes: The ADST with 1 large tanks has a dV of about 5000m/s , and so has plenty of fuel for a transit to Kerbin and back. The Rovers each have 2 Cuppola pressured seats, and 8 command seats in a Mk2 enclosure. The DSB is capable of "hopping" a Rover to any location on Duna and return to the Outpost. At Year 10, there are 100 Kerbals on the surface, and fully self sustaining. An additional 2 Kerbals arrived with Transit Vehicle 5 The Duna Space Station has room for 3 Kerbals long term and a lab, plus a 100 seat Space Ark capable of returning all Kerbals to Kerbin There are 3 Emergency Ascent Vehicles at the Outpost, with a total of 102 command seats. Each is capable of reaching orbit, and rendezvous with the Space Arc.
  2. How else are they going to operate mining equipment in the darkness of polar craters? Mirrors? I don't think so.
  3. DOMA - Duna Outpost Mission Architecture - 100 Kerbals in a self sustaining habitat at the Duna north pole.
  4. DOMA - Duna Outpost Mission Architecture - 100 Kerbals in a self sustaining habitat at the Duna north pole.
  5. DOMA Redux Checkpoint 6: Prime mover returns autonomously from Duna to Kerbin Transit Vehicle 4: Launch 12 (Y5 D382): Greenhouse + ISRU, 4 Kerbals (including engineer). Docks with Duna Space Bus Launch 13 (Y6 D142): Greenhouse + ISRU, 4 Kerbals (including engineer). Transit to Minmus, and establishes base for generating supplies Launch 14 (Y6 D328): Habitats and life support, Duna Emergency Ascent Vehicle (32 seats). Initiate construction of Transit Vehicle 4 in Kerbin orbit. Launch 15 (Y7 D88): ISRU, greenhouses, algae farms Construction of TV4 in Kerbin orbit. Launch 16 (Y7 D274): ISRU, greenhouses, algae farms Construction of TV4 in Kerbin orbit. Duna Space Bus returns to Kerbin. Launch Crew Shuttle (Y7 D403): Deliver 40 crew to the transit vehicle TV4 transits Kerbin to Minmus Prime mover picks up Minmus base and 4 crew (total 44), supplies, and completes assembly of Transit Vehicle 4 (TV4) Prime Mover + ISRU fills fuel tanks, and docks with TV4. Transit (Y7 D403): TV4 transfer Minmus to Ike Refuels with single land and launch, Transits from Ike adjusting to Duna low polar orbit Duna Space Bus (skycrane) lands 44x Kerbals and docks outpost components. A total of 100 Kerbals on Duna. Architectural notes: By using Duna Space Bus and components on return from Duna, and 5 launches from the KSC, Transit Vehicle 4 is so far the largest TV in this architecture, transporting 44 Kerbals. Due to KSP part count limitations, expansion of the existing outpost is not possible, so a new outpost is constructed 350m form the original site
  6. DOMA Redux Checkpoint 5: Year 6 Day 248 Transit Vehicle 3: Transit from Minmus to Ike low equatorial orbit Refuels with single land and launch, Transits adjusting to Duna low polar orbit Prime Mover (skycrane) lands 24x Kerbals and docks outpost components Architectural notes. (Not shown in video) Total of 56 Kerbals in a self sustaining outpost at Y5 D248 A second Duna Emergency Ascent Vehicle is delivered (total of 64 command seats across two craft). The Prime Mover is used to rendezvous the remaining TV3 components with the Duna Space Station Excess fuel and supplies are ferried to the DSS readying assembly components and tanks for an uncrewed autonomous return to Kerbin at Y7 D332
  7. DOMA Redux Checkpoint 4: Prime mover returns autonomously from Duna to Kerbin Transit Vehicle 4: Launch 8 (Y4 D64): Greenhouse + ISRU, 2 Kerbals (including engineer). Docks with Prime mover and establishes base on Minmus for generating supplies Launch 9 (Y4 D350): Fuel and supply tanks, assembly frames, Duna Emergency Ascent Vehicle (32 seats). Initiate construction of Transit Vehicle 3 in Kerbin orbit. Launch 10 (Y5 D10): Habitats and life support. Construction of TV3 in Kerbin orbit. Launch 11 (Y5 D196): ISRU, greenhouses, algae farms Construction of TV3 in Kerbin orbit. Prime mover returns to Kerbin, taking fuel tank and supply tank to Minmus for filling. Launch Crew Shuttle (Y5 D359): Deliver 22 crew to the transit vehicle TV3 transits Kerbin to Minmus Transit vehicle burns to Minmus, prime mover picks up Minmus base and 2 crew (total 24), supplies, and completes assembly of Transit Vehicle 3 (TV3) Prime Mover + ISRU fills fuel tanks, and docks with TV3 ready for transfer Minmus to Duna Architectural notes. Only 4 launches from the KSC limits the size of this transit vehicle and therefore the number of Kerbals that can be transferred.
  8. I wonder if the Dragon XL might have flexible hoses that could be man-handled by the crew through the ports across the HALO to the PPE and lander. Hypergolics too toxic?
  9. Mars 2020 in Real Solar System. The emphasis is on dimensional accuracy, with all components similar in size, mass and performance to the real world (<+/-10% variance).
  10. Thanks, I will be assuming direct entry. I tried using a piston, but it made the Descent stage and Rover assembly too tall. Clipping it caused all kinds of unwanted explosions and disassembly during decoupling. So I came up with another means of mimicking the cable lowering system on the descent stage
  11. Does anybody know the planned approach to Mars? I have just completed the launch and transit, and now arriving at Mars, I have some options on how to do this. I had been assuming that the craft simply entered the atmosphere and then lands directly, with a rather violent aerobrake from an entry speed of around 5600 m/s. But i If I was NASA, I would choose for the craft to skim the upper atmosphere slowing down into a roughly circular orbit, then adjust to ensure more accurate positioning for the landing. This has the advantage of placing less stress on the hear shield, with final entry speed of around 4100 m/s, however I am not sure if the cruise stage was designed to remain attached during aerobraking manoeuvres
  12. I tried using the KAL-1000, but alas the RPM would not rise above 480, no matter what I did. What's more, the kraken awoke, eventually the blades would fly off in all directions. Then I figured it out. The Ingenuity is 2kg total mass IRL. The answer was to mod the part config files, making the part mass roughly equivalent to real world. Set torque = 5, and main throttle linked to RPM control. Success!
  13. Below is my Ingenuity on Mars. Flies brilliantly on Duna, but apparently in RSS, the Martian atmosphere is too thin for the stock parts. Not surprising really, the Ingenuity IRL requires the blades to rotate at 2400 rpm, and for KSP the max is 460 rpm. I tried hacking the part files, but can't find a way to increase the rpm or lift parameters. Looks my RSS mission will not be including Ingenuity. :(
  14. I would be really keen to have a go at this in RSS but will only do if Tweakscale is approved so I can mimic the mission more accurately. Confirm Y/N. Edit: Noted, it's in the OP as allowed so, Woohoo I am in! An idea I had to make this more interesting is to mimic the sample collection with an ore container, and develop a second mission to collect the sample and return it to Earth.
  15. Yes, I leave the DSBs extra two seats in orbit for most of the assembly to increase efficiency, and then add the 2 seat module to create the DSB after outpost assembly is completed. I don't have a proper rover deployed yet - driving a rover around this area must have been a real challenge.
  16. The radiation environment could be easily simulated on Earth, and the epidemiological studies on radiation exposure have been done. It is extended stay in high radiation plus zero G that is unique. Testing radiation protection clothing?
  17. Building a big outpost at Duna's North Pole. 32 Kerbals, fully sustainable using greenhouses and algae farms.
  18. Checkpoint 3: Year 4 Day 245 Transit Vehicle 2: Arrives at Ike low equatorial orbit, drops RA-2 relay satellite Refuels DSB and large tank with single land and launch, Transits adjusting to Duna low polar orbit, drop two RA-2 relay satellites DSB (skycrane) lands 29x Kerbals and docks outpost components DSB assembles Duna Space Station from remaining TV2 components DSB shuttles fuel and supplies progressively to the DSS (approx 2000 x LF and 1000 x NOMs / 100 days)
  19. Checkpoint 2: Transit Vehicle 2: Launch 3 (Y1 D412): Prime mover and ISRU. Refuels autonomously at Minmus then by aerobraking returns to Kerbin orbit with near full tanks Launch 4 (Y2 D172): Habitat, greenhouse, algae farm, relays, with 2 Kerbals. Land at Minmus and manufacture fuel and supplies. Launch 5 (Y2 D358): Habitat, fuel tank, supply tank, Duna space station, backup Duna ascent vehicle Prime mover returns to Kerbin, taking fuel tank and supply tank to Minmus for filling. Launch 6 (Y3 D118): Habitat, assembly in Kerbin orbit with DSS and Backup DAV. Launch 7 (Y3 D304): Habitat, assembly in Kerbin orbit Prime Mover (with large fuel tank) returns to Kerbin Launch Crew Shuttle (Y3 D310): Deliver 27 crew to the transit vehicle Transit vehicle burns to Minmus, prime mover picks up Minmus base and 2 crew and completes assembly of Transit Vehicle 2 (TV2) Transit Vehicle 2, preparing to transit from Minmus to Duna
  20. In my original mission, I launched from the KSC all life support supplied to Duna, which is the intent of the challenge. And I kept 100 Kerbals in my outpost alive, and had enough supplies left to bring them all home after the 10 year mission. My current mission uses USI-LS, which requires a very complex (and heavy) system of greenhouses and algae farms and power supply, and water as well as ore drilling, in order to create a sustainable outpost. It is not as efficient as carrying supplies from the KSC, I am expecting to only support 50-70 Kerbals but I am working hard at improving this number. Allow Kerbals to eat monoprop? Sounds like free food to me. My two cents worth. Thanks. Actually I had forgotten that Launch 8 occurs before Jeb returns to Kerbin, so I could have launched a pod to return to him and Val and the samples to the KSC safely. But good news they can now return safely in the crew shuttle - I had designed the shuttle specifically for both launching and returning crew from orbit so happy I can use the craft as designed.
  21. Since Jeb has collected 5 biome samples, and is now on his way back to Kerbin, this question has me a bit concerned. The rules state: "only crew may be launched on these missions; no fuel or any other supplies may be transferred on crew launches. ". I had not interpreted that as disallowing biome samples to be carried on the crew shuttle from orbit to the KSC, because (a) samples are not fuel or resources, and (b) the rule says nothing about transferring "to" or "via" the shuttle for return to the KSC. I await DM's adjudication with trepidation. Jeb may yet die horribly in a flaming wreck in a vain attempt to re-enter the atmosphere in an unsuitable craft. Perhaps this is an option? I mean there is no transfer of anything, is there?
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