Jump to content

rfelipe200

Members
  • Posts

    33
  • Joined

  • Last visited

Everything posted by rfelipe200

  1. Yes, yes, both stock lights and they looks as default, and the light color reverted to a hot-white... It seems to have reverted to the mods default, come to think of it. This is how it looks like right now: That's how it did before:
  2. While we're at it: not that it's a failure in your mod or anything, it's just that I think you should add an 1.25m version of the pressurized containers for versatility's sake. Also, making smaller parts - such as the surface lights - stackable would be really appreciated... Using 60% of the capacity of a 6k container to hold 12x0.9 liter omnilights seems like a waste :v That said: God do I love the visual of your containers. I could stare at them all day. All the more reason for us to want more containers - and maaaaybe visual variants.
  3. I have a problem... The lights in my vessels lost their color after installing your mod. Do you know if there's a way around it?
  4. I'd like to point out as well that I'm getting constant Kraken attacks when trying to dock any part with IR to any vessel or when it hits anything or when timewarping. Either the parts get mangled at best or the planets and sun disappear outright alongside anything in space. So, if you can work these bugs out before 1.5 or for 1.5 I'd be imensely thankful. /\ Here's what exactly I'm trying to send, if it's of any help.
  5. My first station and also my first contribution to the forum: the Sapphirus space station. Mostly a small lab complex, provides habitation for 8 kerbals in the appropriate modules - plus how many more we can fit inside the labs. (Picture from before installing the hub for multiple dockings)
  6. I'm having trouble with this mod... I can't install the sequencer, it doesn't show in my game, what did I do wrong? D: I'm running 1.4.5 and I also can't use kOS with it
×
×
  • Create New...