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cosekantphi

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Everything posted by cosekantphi

  1. I'm not trying to cheat or anything, it's just that I'm playing a heavily modded and very customized save so the early game considerations are a bit altered. I have the saturatable reaction wheels mod installed as well as a patch that reduces all reaction wheel torque to 15%. As a result, all spacecraft I build need to have RCS and this necessarily adds an extra four or five parts to every craft that leaves the atmosphere. So I'd like to raise the part limit of the level one VAB to probably 40 parts to compensate. Are there any existing mods that would allow me to do this, or is there a way to write a module manager patch to do it?
  2. Hello! I'm trying to customize some EVE configs for myself and I've run into a bit of a snag. I don't know much about what each of the config settings actually do so I've mostly been working through it by using other existing configs as templates and through trial and error. Could anyone help me sort out this problem I'm having with adding a glow layer to the Mun? For the most part I'm using Stock Visual Enhancements with a few of the configs and textures mixed and matched with those from Sci-Fi Visual Enhancements. The former doesn't have glow layers for non-atmospheric bodies, so I'm trying to copy the glow layers present in the latter. From a distance, the Mun looks great, but as the camera gets closer the glow layer starts to look more like a whiteish gray atmosphere instead. See the following screenshots: What I'd like to have happen is for the glow layer to completely stop rendering once the camera gets to below around maybe 20,000 meters or so above the surface. Is there a way to edit the configs so this happens? Here are the configs I'm currently using for the Mun, the two textures come from Sci-Fi Visual Enhancements:
  3. Hi @DMagic while playing earlier it appears I've accidentally moved the map window off of the edge of the screen. I can't seem to find any way to move back. Is it possible to set the windows back to their default position? Edit: Actually this doesn't seem to be it at all. I found the restore default position option, but it appears that the zoom map is missing entirely. Anyone know a fix for this? I've seen a few others in this thread with this same problem. It wasn't missing the whole time I've had this mod. It just suddenly disappeared during gameplay and I thought I accidentally moved it off the screen. Playing in 1.6. Edit 2: Switching vessels seems to have fixed it.
  4. That'd be under difficulty settings, right? I can't seem to find the setting for this.
  5. Hi @linuxgurugamer, is there a way to allow fuel editing after launch? I'm not trying to cheat or anything, it's just that I'm experiencing a really nasty bug that causes fuel tanks to instantly empty when locking and unlocking them. I was hoping to use your mod to refill the tanks when that happens, but unfortunately there doesn't seem to be an option to allow fuel editing at any point after launch. Thanks!
  6. Hey I'm having a problem with getting EVE to work. Everything seems to work fine at first, but between around 50km to 150km in altitude, the clouds disappear. Everything else, however, is visible. The cloud shadows and city lights are fine, but the clouds disappear. I'm trying to use SVE right now, but the same happens when I use just the default BoulderCo configs. Screenshot in game: https://imgur.com/a/io8kABP I'm running KSP 1.3.1 with EVE 1.2.2.1, SVE 1.2.9.0 w/High Res Textures, Module Manager 3.0.4, and Kopernicus 1.3.1.7. Screenshot of gamedata folder: https://imgur.com/a/6o7kLvx Here are my logs: https://www.dropbox.com/s/ji6fyoz6tpq3npu/KSP.log?dl=0
  7. Hey I'm having a problem with getting Stock Visual Enhancements to work. Everything seems to work fine at first, but between around 50km to 150km in altitude, the clouds disappear. Everything else, however, is visible. The cloud shadows and city lights are fine, but the clouds disappear. I tried using the default BoulderCo configs, but I had the same problem, so the problem is probably coming from EVE itself. Screenshot in game: https://imgur.com/a/GEMM6j7 I'm running KSP 1.3.1 with EVE 1.2.2.1, SVE 1.2.9.0 w/High Res Textures, Module Manager 3.0.4, and Kopernicus 1.3.1.7. Screenshot of gamedata folder: https://imgur.com/a/6o7kLvx Here are my logs: https://www.dropbox.com/s/ji6fyoz6tpq3npu/KSP.log?dl=0
  8. Hey I'm having a problem with getting Stock Visual Enhancements to work. Everything seems to work fine at first, but between around 50km to 150km in altitude, the clouds disappear. Everything else, however, is visible. The cloud shadows and city lights are fine, but the clouds disappear. I tried using the default EVE BoulderCo configs instead, and those didn't work either, so this is probably an EVE specific issue, posting here just in case. Screenshot in game: https://imgur.com/a/io8kABP I'm running KSP 1.3.1 with EVE 1.2.2.1, SVE 1.2.9.0 w/High Res Textures, Module Manager 3.0.4, and Kopernicus 1.3.1.7. Screenshot of gamedata folder: https://imgur.com/a/6o7kLvx Here are my logs: https://www.dropbox.com/s/ji6fyoz6tpq3npu/KSP.log?dl=0
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