Geoplex_Official
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Everything posted by Geoplex_Official
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Aviation Cockpits Continued [KSP 1.2-1.12x]
Geoplex_Official replied to Geoplex_Official's topic in KSP1 Mod Releases
Sorry about necroing Edited the post. I'm making new stuff but life's not going well and I'm not getting enough time to sit down and concentrate on something like a ksp mod. I'm currently working on new textures but this I cannot give you an ETA Sorry about this, I should have started the thread after I had some change to release. My mistake and I am once again, very sorry.- 12 replies
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[1.8-1.10.x] BDAc Team Icons (update 2020/9/19)
Geoplex_Official replied to SuicidalInsanity's topic in KSP1 Mod Releases
Sorry for the months late reply (I'm not the most active user here) but Thanks. -
[DEFUNCT] AD ASTRA --- Check the latest post and update!
Geoplex_Official replied to G'th's topic in KSP1 Mod Releases
I used the latest versions of every dependency when I ran the mod. The mod lacks a detail texture so when you're *really* close to the upper clouds the aliasing appears. I believe it does as it changes some Kopernicus configs from JNSQ, I'd double check though as it has been a long while since I have looked at the mod. Oh yeah one more suggestion if this mod is going to be updated, a Parallax config for it would be really nice. If you don't know what parallax is it is a mod that replaces the stock terrain shader with something a lot nicer Link: -
[DEFUNCT] AD ASTRA --- Check the latest post and update!
Geoplex_Official replied to G'th's topic in KSP1 Mod Releases
This works with 1.10 (tested) We need a detail texture Like now. -
[1.8-1.10.x] BDAc Team Icons (update 2020/9/19)
Geoplex_Official replied to SuicidalInsanity's topic in KSP1 Mod Releases
@SuicidalInsanity are you going to continue your fork of bda? -
Compiled Visual Mods for KSP 1.10 (Med res textures)
Geoplex_Official replied to chickenbroth's topic in KSP1 Mod Releases
SVE bruh, Spectra is better But nice job -
[1.12.x] Soundtrack Editor Forked
Geoplex_Official replied to linuxgurugamer's topic in KSP1 Mod Releases
So the CLB update did the thing! Thanks for ya'll's time -
[1.12.x] Soundtrack Editor Forked
Geoplex_Official replied to linuxgurugamer's topic in KSP1 Mod Releases
Updating CLB and Toolbar and trying again -
[1.12.x] Soundtrack Editor Forked
Geoplex_Official replied to linuxgurugamer's topic in KSP1 Mod Releases
https://drive.google.com/file/d/1d__psw7Sbsg4maPWpAE33srQBXybwkKc/view?usp=sharing KSP.log, using AMP mod (The sound overhaul mod from Astronomer's Visual Pack for STEF) -
[1.12.x] Soundtrack Editor Forked
Geoplex_Official replied to linuxgurugamer's topic in KSP1 Mod Releases
So lemme relaunch ksp to see if it works (maybe I have conflicting mods) but after that I will give the log if it does not work And yes I did have the deps installed (ClickThrough ToolBar and SpaceTux) -
[1.12.x] Soundtrack Editor Forked
Geoplex_Official replied to linuxgurugamer's topic in KSP1 Mod Releases
I was asking because for some reason it did not work for me -
[1.12.x] Soundtrack Editor Forked
Geoplex_Official replied to linuxgurugamer's topic in KSP1 Mod Releases
1.10 support? -
[1.7.3] Kift - Thrift plugin for KSP (v0.1.0-alpha.2)
Geoplex_Official replied to Xavier513's topic in KSP1 Mod Releases
This is brilliant, surprised I have not seen it yet So wait can I train a neural net to play the game for me? -
[1.8-1.10.x] BDAc Team Icons (update 2020/9/19)
Geoplex_Official replied to SuicidalInsanity's topic in KSP1 Mod Releases
Yeah and also it still works, I use it all the time, its like a in flight HUD used in fighter jet games its really great. -
[1.8-1.10.x] BDAc Team Icons (update 2020/9/19)
Geoplex_Official replied to SuicidalInsanity's topic in KSP1 Mod Releases
I use this mod, but never found the forum page. -
Mod is dead, did not have the time to dev two mods at once.
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Aviation Cockpits Continued [KSP 1.2-1.12x]
Geoplex_Official replied to Geoplex_Official's topic in KSP1 Mod Releases
Yeah it will- 12 replies
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THIS MOD IS STILL IN DEV GO TO THE ORIGINAL FORUM POST TO DOWNLOAD THE MOD I've been working on updates to this mod but they aren't ready yet and I don't know when they'll be ready, my schedule has been all over the place for the past few years and honestly I really don't want to be redirecting traffic. The original mod STILL WORKS with the latest version of KSP (at least it did the last time I checked). GO THERE. Thanks, Geo
- 12 replies
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