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Zankastia

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Everything posted by Zankastia

  1. I did a test base on kerbin, and so far so forth I have encountered a problem with some part from various mods (will cp on their respective therads) - KAS: pipe texture (hose-d70-1k.dds) on folder, but still getting a message (IG) that texture is missing. Docking 2 pylons on steroids with 3 gold diggers and a Radioisotope with a joint socket and a Telescopic fixed join works well until I attach something else using Pathfinder piping. Something randomly explodes or the pylon that where attached to the ground get thrown up and detached. If leaving something unattached to the base (but still bolted on ground) and coming back (back to Space Center and launch a new vessel to continue building) the unlinked unlocked part is nowhere to be found. Don't know which mod is responsible but I think it may be basic KAS behaviour?. - Universal Storage 2: The Universal Storage Alkaline Cell consumes O2 and H2 and produces H2O as intended, but the Elecktron does not consumes water, nor it transforms it on H2 and O2. The US2 Battery does not have any charge in it when I launch my vessel (same with the Pathfinder chasis). It shows electricity function on building menu but when launch it does not contain any electricity (like there is not electrical function) edit : I cannot equip any of the Eva packs either. - Pathfinder: Batteries on Buffalo chassis does not works as intended. It shows electricity function on building menu but when launch it does not contain any electricity (like there is not electrical function) Docking 2 pylons on steroids with 3 gold diggers and a Radioisotope with a joint socket and a Telescopic fixed join works well until I attach something else using Pathfinder piping. Something randomly explodes or the pylon that where attached to the ground get thrown up and detached. If leaving something unattached to the base (but still bolted on ground) and coming back (back to Space Center and launch a new vessel to continue building) the unlinked unlocked part is nowhere to be found. Dont know which mod is responsible but I think it may be basic KAS behaviour?. Yes, I have reinstalled and checked if everything is where it should be (by comparign CKAN downloaded rar with folders in Game Data). Still, problems persist. I use nearly 100 mods in total. Thank you guys for your amazing mods (that totally should be stock).
  2. I did a test base on kerbin, and so far so forth I have encountered a problem with some part from various mods (will cp on their respective therads) - KAS: pipe texture (hose-d70-1k.dds) on folder, but still getting a message (IG) that texture is missing. Docking 2 pylons on steroids with 3 gold diggers and a Radioisotope with a joint socket and a Telescopic fixed join works well until I attach something else using Pathfinder piping. Something randomly explodes or the pylon that where attached to the ground get thrown up and detached. If leaving something unattached to the base (but still bolted on ground) and coming back (back to Space Center and launch a new vessel to continue building) the unlinked unlocked part is nowhere to be found. Don't know which mod is responsible but I think it may be basic KAS behaviour?. - Universal Storage 2: The Universal Storage Alkaline Cell consumes O2 and H2 and produces H2O as intended, but the Elecktron does not consumes water, nor it transforms it on H2 and O2. The US2 Battery does not have any charge in it when I launch my vessel (same with the Pathfinder chasis). It shows electricity function on building menu but when launch it does not contain any electricity (like there is not electrical function) - Pathfinder: Batteries on Buffalo chassis does not works as intended. It shows electricity function on building menu but when launch it does not contain any electricity (like there is not electrical function). It does not happen with any other resource AFAIK. Docking 2 pylons on steroids with 3 gold diggers and a Radioisotope with a joint socket and a Telescopic fixed join works well until I attach something else using Pathfinder piping. Something randomly explodes or the pylon that where attached to the ground get thrown up and detached. If leaving something unattached to the base (but still bolted on ground) and coming back (back to Space Center and launch a new vessel to continue building) the unlinked unlocked part is nowhere to be found. Don't know which mod is responsible but I think it may be basic KAS behaviour?. Yes, I have reinstalled and checked if everything is where it should be (by comparing CKAN downloaded .rar with folders in Game Data). Still, problems persist. I use nearly 100 mods in total. Thank you guys for your amazing mods (that totally should be stock).
  3. I did a test base on kerbin, and so far so forth I have encountered a problem with some part from various mods (will cp on their respective therads) - KAS: pipe texture (hose-d70-1k.dds) on folder, but still getting a message (IG) that texture is missing. Docking 2 pylons on steroids with 3 gold diggers and a Radioisotope with a joint socket and a Telescopic fixed join works well until I attach something else using Pathfinder piping. Something randomly explodes or the pylon that where attached to the ground get thrown up and detached. If leaving something unattached to the base (but still bolted on ground) and coming back (back to Space Center and launch a new vessel to continue building) the unlinked unlocked part is nowhere to be found. Don't know which mod is responsible but I think it may be basic KAS behaviour?. - Universal Storage 2: The Universal Storage Alkaline Cell consumes O2 and H2 and produces H2O as intended, but the Elecktron does not consumes water, nor it transforms it on H2 and O2. The US2 Battery does not have any charge in it when I launch my vessel (same with the Pathfinder chasis). It shows electricity function on building menu but when launch it does not contain any electricity (like there is not electrical function) - Pathfinder: Batteries on Buffalo chassis does not works as intended. It shows electricity function on building menu but when launch it does not contain any electricity (like there is not electrical function) Docking 2 pylons on steroids with 3 gold diggers and a Radioisotope with a joint socket and a Telescopic fixed join works well until I attach something else using Pathfinder piping. Something randomly explodes or the pylon that where attached to the ground get thrown up and detached. If leaving something unattached to the base (but still bolted on ground) and coming back (back to Space Center and launch a new vessel to continue building) the unlinked unlocked part is nowhere to be found. Dont know which mod is responsible but I think it may be basic KAS behaviour?. Edit: Yes, I have reinstalled and checked if everything is where it should be (by comparign CKAN downloaded rar with folders in Game Data). Still, problems persist. I use nearly 100 mods in total. Thank you guys for your amazing mods (that totally should be stock).
  4. Hey! Great mod man, One of my all times favorites. I have a few little bugs, * it tell me that the pipe texture is non existent, I installed via CKAN. * I cant connect the Fixed telescopic Joint to the socket of a pylon (Tough I can still attach the res distributor). I personaly dont like this later change, I like the old plung and play but still. Also, could you and Pathfinder modders find a middle ground about the pipes? Thank you again for your great mod.
  5. Hellow, First of all thank you for the mod, and the update. This is the first time using Pathfinder and Buffalo. There is something bothering me. I use the little version because the overly complicated resource system is annoying (I like it simple, just ore and LFO), but because of that, I cannot make some stuff (like research kits) Also, I use a lot of mods (over 80 mods now) and there is something weird happening with the buckboard, it can only act as a KIS inventory. And another with the Buffalo base (1U , 3U, etc). They are put to battery as per default but when I launch a vessel the battery is not there, it does not happen with any other resource AFAIK. Have the same battery problem with the batteries from US II. Again thank you for the update. Edit: There is a lamp post, but how do I connect on the other ends? (I can only link two) Edit 2: Could you and KAS find a middle ground for pipes and pipes attachments?
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