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Dr. TarB

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  1. Well, since the bug was noticed only with MechJeb installed and I don't have it, I guess I shouldn't worry
  2. Ok, thx for response) I just had some doubts because of the 'mods with weird buttons' bugfix.
  3. Hello @Morse I wonder if the latest 1.5.4 release is backward compatible with KSP 1.7.3?
  4. No, I'm on 1.7.3 and I enabled 1.8 in compatible versions.
  5. Hmmm, it's strange 'cause for me it looks like this: And it's still so after some refreshes...
  6. Hello @linuxgurugamer I know you're very busy, so it's just FYI – CKAN still referes to Li0n's repository and forum thread...
  7. Hi, fellows! I have one question which I posted it the Galileo's OPM thread but didn't get any answer... So maybe here someone could tell me if celestial bodies from addon planets packs can have contract reward modifiers? I tried to find it by myself almost everywhere (this thread, CC docs, Kopernicus thread and docs...), but nothing. I need it for my custom contract packs which I want to properly interact with OPM and if it's a hardcoded feature of KSP I have to implement it myself in contracts code...
  8. Hi @Galileo ! I'm writing some contract packs and want to know if OPM bodies have contract reward modifiers? As I understand, it is hardcoded feature for only stock bodies cause I didn't see any in your configs or in Kopernicus documentation. If it's so, I guess I have to implement it by myself in contracts...
  9. OK, thx a lot friend I had a similar guess at the beginning of my search but couldn't find anything in MM wiki (which is strange...). After your reply I came to the MM thread and found some info. Surely I should have done it before writing a post, so sorry for that ... and again thanks for your reply))
  10. Hi guys! I'm trying to write some patches to rebalance several Kerbalism features in my own vision and I can't figure out one thing – what is zzzKerbalism is used in :FOR[ ] sections of many configs? Is it some part of Kerbalism DLL or what? When should I use :FOR(BEFORE/AFTER)[zzzKerbalism] instead of :FOR[Kerbalism]?
  11. Game ver. 1.5.1, I've installed it just an hour ago, that's the screenshot (I've refreshed CKAN right before making it):
  12. @linuxgurugamer Sorry for disturbing you with such a little thing, it's just FYI - CKAN insallation of this refers to the old release of FMRS v1.1.0.1 in recommended mods.
  13. Ok, game version is 1.5.1 and I have a very heavily modded game but I don't think that it matters. I hope these screenshots will explain the issue:
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