Couldn't think of a name
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Everything posted by Couldn't think of a name
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Is there anywhere that shows off all/most of the parts, I've tried to find a site but it doesn't seem to work. Not sure if it is my mobile (my pc is down) or if it isn't easy to find... This mod (mod pack?) looks awesome.
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How on kerbin did you make the mün explode!!?? It was phenomena, just, amazing are you planning to make a third??!! If so please give us some mods or craft files in the description... Thx. You're awesome
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Oh interesting, I'm thinking of experimenting with kopernicus as creating a custom planet seems cool.
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- stock visual enhancement
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Cool, I'm looking forward to acquiring it!
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Just one question(two, actually) , I've seen planets with lava lakes in other planet packs and I was wondering if they are actually damaging to the ship if it lands in it (as I haven't developed the technical know-how to get out of kerbin's SOI) and also is there any chance of it being inserted in TBG?
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The Roche limit! That's what it's called! Also, what are the requirements to run this mod I'm currently deciding on a new computer and from the looks of things this is going to be amazing and also a little bit straining in the average PC
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Gas Planet 2? Poll
Couldn't think of a name replied to KSPACE's topic in KSP1 Suggestions & Development Discussion
If the second guan was added could the extra effectsbe added to this one and/or others in the kerbol system? -
Could you have some sort of barrier where the planet cannot orbit past, for instance - 'the minimum orbit of a body around the centre of a star is equal to the star's radius time 2' - I'm just theorising as I'm not exactly well versed in coding but might it work?
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Just speculating, might the 'bug' be a duplication glitch due to orbiting both bodies or, even better, Kerbal spaghettification? You might want to include sanity checks for planets next to stars judging by the innermost planet's orbit, it's literally inside the star!
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Gas Planet 2? Poll
Couldn't think of a name replied to KSPACE's topic in KSP1 Suggestions & Development Discussion
I feel like stock Ksp planets need some characteristics/features that are really quite common (and, in some cases uncommon) in real-life. Eg: > some form of ring > an inclined spinning axis ( I don't know the correct term) > a stupidly inclined orbit of a moon > occasional impacts that may endanger your crafts. These ideas are all purely speculation and I don't expect them to be implemented however they would add a portion of realism that may add or possibly detract from the experience (sorry for the exceptionally long post) -
What exactly would happen?? > would they collide and crash the game >or would they just phase through each other causing the random, complete unnessesary destruction similar to the content of Danny2462's YouTube channel
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