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Everything posted by blspblackdeath
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Its no necro. The mod is still worked on. Its just on hold for some weeks until I'm ready to work on it again.
- 124 replies
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- stockalike
- 1.4
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Well great work TheMoonRover. Update released. Changelog: > A couple of engines had their thrust curves changed. > Mk1 Fuselage fuel capacity increased. > A couple of other minor tweaks and fixes. > Added the Mk1 Inline Cockpit from v1.0.0 to v1.0.2 > A secret feature in career mode.
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- stockalike
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Thanks to TheMoonRover our next update 3.1 is released. Changelog: - Converted .png and .mbm format textures into the .dds format. - Worked for all the part textures bar the oldest tri-coupler. - Fixed a couple of errors in part configs which were flagged up in the debug log. - Put both avionics nose cones in the same folder to avoid duplicated models and textures.
- 124 replies
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- stockalike
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Therefore is the new Engineer`s Report which doesn't show us D/V, grrrrrrrr.
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Kerbal Historical Institute 3.0 is released. Come play with old KSP parts in KSP 1.0!!!
- 124 replies
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- stockalike
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Reset Mission Control?!?
blspblackdeath replied to blspblackdeath's topic in KSP1 Gameplay Questions and Tutorials
Well thank you, I will try that. -
Reset Mission Control?!?
blspblackdeath replied to blspblackdeath's topic in KSP1 Gameplay Questions and Tutorials
Thats the problem I don't get a a Minmus contract. -
Hi all, I have started a carrer save and mission control gave me the task to land on the mun. Said and done. Now my problem starts. I haven't unlocked the 2nd tier research building and mission control suggest to go to Pol next. What?!? Shouldn't Minmus come next? Well now I get besides the standart test/ferry contracts always flyby/putflag/orbit/land Pol. I really havn't got the rescourses for Pol. Is there a way to reset the Mission Control or do you have any ideas what I should do? Please help ... !
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I tested some parts for our mod: PREVIEW: Kerbal Historical Institute 3.0 is coming soon.
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It is a lot of work but ... PREVIEW: Kerbal Historical Institute 3.0 is coming soon.
- 124 replies
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- stockalike
- 1.4
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KSP "Dying On Top of the World" tribute to 1.0 - Video released
blspblackdeath replied to HafCoJoe's topic in KSP Fan Works
Great video. thanks for take some pics of mine. -
KSP Has taught me more about life than life itself has.
blspblackdeath replied to Kozak's topic in KSP1 Discussion
If you go straight up you can't achieve orbit. -
KSP "Dying On Top of the World" tribute to 1.0 - Video released
blspblackdeath replied to HafCoJoe's topic in KSP Fan Works
My early shuttle landing on the mun: One of my first mun landings (KSP 0.13) I think: Landing on the mun to honor Neil Armstrong when he died: And finally my first rendezvous: -
A new update is released! NEWS: - Thanks to TheMoonRover we got permission from SQUAD to officially distribute the old Spaceplane parts. - Thanks SQUAD!!! - I hereby announce that the Kerbal Minds Corperation (KMC) is now sponsoring the mod and that they will help contribute/assist the Kerbal Historical Institute where ever possible. Changelog: Parts added in Kerbal Historical Institute 0.21: - the Inline Reaction Wheel (from before it was miniaturised) - the original Tri-Coupler - the old Rockomax Fuel Tanks - the three-Kerbal version of the old Mk1 Pod - All old spaceplane parts from the IWNO Mod
- 124 replies
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- stockalike
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What happens when you mix versions.
blspblackdeath replied to Whirligig Girl's topic in KSP1 Discussion
OR you could use our Mod for that! [0.90] Kerbal Historical Institute presents Original KSP Parts 2.0 [29.01.15] -
No objection on my side. EDIT: How do you find my signature?!?
- 124 replies
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- stockalike
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My first screenshot from KSP. It was one of my early munlandings I think. And one of my earliest planes. It still survives in my Avatar image.
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A new patch is released. Thank you TheMoonRover.
- 124 replies
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- stockalike
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Hi back, first of I would love a cooperation. Send me a PM to discuss it further. But there are some things which we need to consider: Every mod needs a license and the latest spaceplane parts are prohibited to be released in a mod by Squad. But parts before version 0.18 are ok. Thats why I didn't include the parts which were replaced by 0.25.
- 124 replies
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- stockalike
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@TheCardinal: I can't remember this part. Was it stockpart or modpart? The mod is working in 0.90. There is another update incoming. I'm working on the manned and unmanned pods to support the new features. Hope there is still an interest in this.
- 124 replies
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- stockalike
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