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blspblackdeath

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Everything posted by blspblackdeath

  1. - Never press "T" on the launchpad. Your Kerbals will panic if the "SAS" button is activated and its easier without this overly complicated technical things. - Landing on Jool is mandatory before you even try to go to its moons.
  2. Cháxtàr is one of the best ksp youtubers he really deserves the media group.
  3. Great video. And if you would put those animations in the game finally I would be very happy. It is a friendly hint with a wink.
  4. OMG, I have found my first mun landing!!! I searched for it in my old KSP folders and didn't find it because I made a screenshot with windows. Because I didn't know how to do a screen in KSP back then. So without further ado: Sunday March 18th 2012 By the way this is how we launched planes back in the days. ;-)
  5. I know that I managed to land upright after several lethal crashings. It was before there was EVA. But I didn't find any picture of it. Sadly. But because of this threat I turned on my old laptop and found pictures of my early landings. But as a bonus another milestone. My first ever rendezvous: I know there is Mechjeb on the crafts. but it was before it could do automatic rendezvous.
  6. Playing KSP. I'm waiting for the new patch and the waiting really sucks this time. I have a highly modded game and am stuck because I can't land in the desert without a crash. No trip around Kerbin. So I rage quitted after the 5th try and never played since.
  7. To land my spaceplane on the mun in 0.18 I think it was.
  8. And that’s exactly what I want to criticize about the communication politics of Squad recently. While in ancient times (before the DLC meltdown) the communication with the community was the best I have ever seen. Nowadays the devs yet the community manager rarely are watching the forums. Lets look at the possibility of talking to the community: - Squadcast (KSP-TV) should take place every friday. (For months none of the devs were on Squadcast at all while the guys who are on "can`t give any information right now") - Dev-Blogs (last from Harvester 1st October 2013) - Devnote Tuesdays (while working and almost on time, hardly any new information’s about the development) And the worst of all I have not seen any screenshot of the devwork for month. I don't know, am I the only one who feels more like a bit let down??? It's not about creating hype its about talking to your fans.
  9. Every pet peeves already mentioned here plus. - The Squad-devs not showing up in the forums between the updates anymore to communitcate with the community about pet peeves.
  10. For me the stock 1.25 Tanks and engines are scaled wrong. The stack nodes are on the right places but the part is too little. Which looks like that:
  11. A rework of the Science System for 0.25. Some EVA Animations and Stuff to do would be great. DanRosas animations are great for promotional stuff but I would like to see more of his work on the Kerbals themselves in the game. In my opinion the science system is not very fun ATM. Only Text boxes appearing without much more happening. It could be so much more. Science station which are needed to be deployed, surface samples which are needed to be taken ect. ect.
  12. I have to agree. It is something that bothers me too. While having science this feature is only appearing textboxes at the moment. Don't get me wrong I appreciate that. But in my imagination I always expected more activity in those features. It boggers my mind that Squad has a very good animator (danRosas), but is using him ATM only for promotional stuff like animated vids. At the moment the kerbals have a very limited number of animation cycles. (walking, flying, and the flag stuff) What I would like to see is something to actually do on EVA. For example setting up a science-station and maintaining it. Including several glorious animations we have seen in the promo-videos. So my answer the the question "Which existing features in KSP should be expanded on in 0.25?" is: EVA and Science with animations! I mean look at the possibilitys if the system would work properly: - Finally you had st. to do after landing - You could manage and set up a workung base using you Kerbals to deploy equipment. - And sideeffect would be, you would start to care more about your Kerbals because they would actually do something.
  13. Don't know your problem??? The Kerbals put their helmets on when they are just outside the craft ... DUH!!!
  14. Really fine work. But you really have to work on the hatches. Either CSM nor Lander are EVA capable. Im stuck on the mun and can't get my Kerbals out. So no salut to the apollo memorial today. Ok, I did it, thanks.
  15. Delta-V stats are very broken. Everytime I attach the new KR-2L engine to my rocket. It kills the D/V Stats display. No more D/V will be added and if you reload the rocket your D/V is 0 in all stages.
  16. Good morning everyone. After getting up today I wanted to look the SquadCast Episode of this Friday. But I could not. On the Twitch Channel are no Past Broadcasts. http://www.twitch.tv/ksptv/profile And on the main channelpage the broadcast: "KSP-TV: Squadcast with Maxmaps and danRosas" is only about 2 mins long. I didn't know where to post this that someone responsible would read this. So I put it here in the General KSP Discussion. Edit: After some trial and error I got to the vid: http://www.twitch.tv/ksptv/b/517087896 But the Past Broadcasts section is broken nevertheless!!!
  17. Today the veteran Marius Kerman captured an A-class asteroid. Everything with the old (and I mean the very old) KSP parts. (exept the Claw) Here is what he said about the mission. Marius Kerman: "I don't need no fancy-shmanzy new rocket parts for capturing asteroids. I do it the good old way, with the good old parts. 3.5m parts pfffft...!" :-P http://imgur.com/a/FWGY7#0 <iframe class="imgur-album" width="100%" height="550" frameborder="0" src="http://imgur.com/a/FWGY7/embed"></iframe>
  18. I don't need no fancy-shmanzy new rocket parts for capturing asteroids. I do it the good old way, with the good old parts. 3.5m parts pfffft... :-P http://imgur.com/a/FWGY7#0 <iframe class="imgur-album" width="100%" height="550" frameborder="0" src="http://imgur.com/a/FWGY7/embed"></iframe>
  19. Testing continues for the ARM patch, the test team has been very busy. Everything starting to get in shape. Hope the patch will probably release ... soon. :-P
  20. No I won't. And I'm not asking for a release date, I'm asking for an estimation on how long we might have to wait. Because I have better things to do as to check the forums every day or every few hours just because the "soonâ„¢" was coming up. And by "soonâ„¢" SQUAD means sometime days, sometime it can be 1 1/2 month. It can't be so hard to tell if the workflow will take about a month or a day.
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