-
Posts
207 -
Joined
-
Last visited
Reputation
604 ExcellentProfile Information
-
Location
In LKO
Recent Profile Visitors
5,495 profile views
-
prestja started following Kerbal Space Program 2 Release into Early Access Feb 24th
-
Kerbal Space Program 2 Release into Early Access Feb 24th
prestja replied to Intercept Games's topic in 2022
Correct me if I'm wrong here, but I believe when it comes to maneuvers, "impulsive" means that over a long period of time, the maneuver can be considered an "impulse" because it takes a short amount of time to impart velocity on the vehicle. A non-impulsive burn would be a Brachistochrone trajectory, because it's not a short blip of impulse but potentially a years-long burn. -
Developer Insights #15 - Writing for Kerbal Space Program
prestja replied to Intercept Games's topic in Dev Diaries
I'm sure all of us would understand if you left the vacuum barometer text as-is, no pressure! -
Those procedural radiators are looking (puts on glasses) pretty cool
- 168 replies
-
- 12
-
Developer Insights #13 – KSP2 Resource System
prestja replied to Intercept Games's topic in Dev Diaries
In what ways will these improvements be applied? Will colonies have full background simulation even when out of focus? -
Either's fine by me, but good to see you on the forums again! FYI there are two withstanding issues: debug mode was disabled in my last re-compile, and Kerbals in EVA mode do not receive planetshine. I'd fix both, but I've been unable to compile DLLs with Visual Studio on my new machine for some time.
-
Help a layman astronomer out here - what type of star did we see in the last video?
-
Thank you. Will be updating that this weekend, hopefully. Thanks for the report, I haven't even attempted to spin up PlanetShine in 1.12. Will take a look soon.
-
An illuminating read for sure, thank you Tom.
- 52 replies
-
- 19
-
- ksp2
- kerbal space program 2
-
(and 3 more)
Tagged with:
-
prestja started following Show and Tell and Dev Diaries
-
Many many engine
-
That's the default, I believe the nozzle extension is for vacuum operation.
-
prestja started following Show and Tell - New LANTR engine
-
@KSPStarcould we get some more specifics? That is to say, specific impulses for atmospheric and vacuum flight?
-
prestja started following StarSlay3r
-
Just launching the game, right?
-
It's Friday! New KSP2 video!
prestja replied to GuessingEveryDay's topic in Prelaunch KSP2 Discussion
Snacks are obviously confirmed.- 64 replies
-
- 1