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KSP2 Release Notes
Everything posted by Arco123
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31- ikr
- 14,980 replies
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- the number war
- electric boogaloo
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31- naaaw
- 14,980 replies
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- the number war
- electric boogaloo
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31- nope
- 14,980 replies
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- the number war
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I'm in the niche of building warships in space. But, I do have a couple of atv's and stock tanks. Also, a couple of flying aircraft with bombs the size of Kerbin.
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Huge FPS drops when below 8km on Duna
Arco123 replied to Vortexian2's topic in KSP1 Technical Support (PC, unmodded installs)
We need a log and a mod list. For the bug fixers and stuff. I don't know how to fix it... -
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- 14,980 replies
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- the number war
- electric boogaloo
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Right now I'm trying to fix the autoloc bug. sorry for any delays but I do read your things
- 100 replies
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- cinematic
- craft sharing
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Puedes crear una arma de ataque orbital?
Arco123 replied to PatricioHS's topic in KSP1 Challenges & Mission ideas
English: The goal is to create an orbital attack weapon that can be reloaded, which is not for single use. Ideally, do not use expansion pieces, only base game pieces. -
36- so when we gonna so the barrage. srry i had to go to bed...
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Today. or well later I'm fixing a bug called #autoloc. aka removing it and stuff.
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Hmmm, incorrect @Arco123
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Vantina
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- 14,980 replies
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- the number war
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Oh also, Lasers work well in bdarmory if you haven't tried them. There's also a nice rcs missile for you to use...
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40- prepare barrage and get ready to comment over and over!
- 14,980 replies
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- the number war
- electric boogaloo
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#AutolLoc_### not being nice.
Arco123 posted a topic in KSP1 Technical Support (PC, modded installs)
Game: "Du du du... So, U want to play KSP?" Me: "Yeah..." Game: *Pulls out gun.* "Not today buddy." So, Yeah. Can't play the game at all due to this bug. I'll post all the things you guys need but any ideas on how to fix this? Most of the text doesn't work and is replaced by it. Time warp doesn't work. Running through the launcher doesn't work. Steam not working and even checking the files using my own eyes and Steam's find no errors. Maybe 1-2 but it goes down to 0 every time I check it. If redownloading doesn't work I'm going nuclear. (Aka nuking it from space and redownloading every mod, Steam and everything KSP has ever touched.) Summary: Autoloc messing up and replacing most of the text with errors. Rechecking it doesn't work.-
- autoloc
- localization
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Okay, that's fine. Thanks for noting that. Just try to keep a balance between part count and coolness. Sadly, I have a #AutoLoc_... Error and I have no clue how to fix it... If you would know that would be great. I cant do anything due to it and timewarp isn't working... If this continues I may not be able to play or record and end up just game ending the game. (Aka not playing any more...) Oh well, it was fun while it lasted. I'm posting a bug report right after this.
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38- take that!
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[EE] Allow for a time slow-down option.
Arco123 replied to Arch3rAc3's topic in KSP1 Suggestions & Development Discussion
I get bullet time when I fly a 1500-part battleship into orbit...