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SuperR08

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Posts posted by SuperR08

  1. On 5/4/2020 at 12:52 PM, Klapaucius said:

    Sorry if I am asking the obvious or making assumptions, but a lot is not obvious if you are new to the game. Are you setting your staging in the VAB? When I first started I did not even realize I could do that.  If the answer is yes, and you already know how to do that and just want to give yourself options, then as @RoninFrog mentioned, tie the engine firing to an action group.  Trigger the engines that way instead of the spacebar. 

    Decouplers will not detach because the boosters are out of fuel. They only detach when you tell them to, either via staging or an action group.  In fact, you can tie multiple actions to one action group, just as with staging.

    Yeah, I was setting the staging in the VAB. But thanks for the help anyways!

  2. 17 hours ago, HansAcker said:

    Any mod to do that would likely depend on the Kopernicus mod which does not appear to be available for 1.9.1 at this time.

    So, either you stay away from Jool's surface or you need to downgrade to 1.8.1 where you can modify Jool to your liking. :)

    Ok. Thanks! I belive that for now I'ma leave Jool alone. Anyways, thanks!

  3. Just now, RoninFrog said:

    They might have used an action group instead of staging.  I don't really know.

    Ooooooh ok. Thanks!

    Alssooooooo... do you by chance know a mod which gives Jool a surface??

  4. 12 minutes ago, RoninFrog said:

    Parachute will definitely be the one deploying.  The staging does what the player tells it, not what it thinks makes sense.

    Alright. But then, how did the youtubers do what I explained?

  5. Hey! Yes, yes, I know this is my second post for today, but today I got some good questions: this one is pretty straightforward: let’s say I fire up some boosters with some radial decouplers between the boosters and the main ship’s body. The boosters run out of fuel, however my next stage isn’t the decouplers, let’s say it’s a parachute. If I press space bar, will the parachute deploy (because the staging scheme is being followed), or will the booster’s radial decouplers deploy first because the boosters attached are out of fuel? The only reason I am asking this is because I have seen some youtubers do this and I was just wondering if it was some kind of bug, mod or secret setting I don’t know about. Thanks to all for reading!

  6. Hi all. So I was building a rocket today, with a fairing on top. Inside the fairing there is supposed to be a small lander. The engine of the lander is positioned right on top of the fairing’s base piece, and this creates a “cylinder” around the engine. When I deploy the fairing, the lander is free, however the “cylinder” is still around the engine. Can you please tell me how to fox this problem?? Thanks.

  7. Hi! First of all, congrats with the mod. Amazing from the screenshots. But now let's get serious. I have installed the mod properly, although I can't use it. I am currently using "1.8.1.2694 (OSXPlayer)", and I have both expansion packs, both up to date. I am using a mac. Can you help me pls? I AM SO EXCITED TO PLAY WITH THIS MOD although I can't. By the way, what program did you use to make that star map at the top? Thank you.

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