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The_Stinky_Broccoli

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Everything posted by The_Stinky_Broccoli

  1. my game just crashed as soon as i was putting a satellite in a polar orbit i will redo it as soon as it loads
  2. Kerbal Republic of snacks: Snacks For All!!! Introducing our first launch vehicle a modified ICBM new high-tech design with a military spy satellite com sat payload! v i had so much fuel left that i kept the stages for future use.
  3. so i launched the satellite images coming soon because i need to go. heres one.
  4. ok so first launch. introducing the first rocket of the Snack Space Agency a repurposed balloon destroying missile new high-tech sounding rocket! tiny probe had so little ec that it needed a battery. reusable! probe nosecone and fins survived.
  5. well anyway i started my game as sandbox because i dont see any rules saying otherwise.
  6. first day of the race and ksp wont start. yay! so this is sandbox right?
  7. with modular missiles can you put two of them on your craft and have them fire one at a time?
  8. i find that this works with every version of bdac as long as you download the newest version for 1.3.x. it uses the bdac code so it should work with all versions.
  9. here is my mod list. pl tell me if it is ok. KSP: 1.8.1 (Win64) - Unity: 2019.2.2f1 - OS: Windows 10 (10.0.0) 64bit 000_AT_Utils - 1.9 ClickThroughBlocker - 0.1.10.11 Filter Extensions - 3.2.5 TexturesUnlimited - 1.5.9.24 ToolbarControl - 0.1.9.4 B9 Part Switch - 2.14 B9 Aerospace Procedural Parts - 0.93 Community Resource Pack - 1.3 CommunityTechTree - 3.4.1 ConfigurableContainers - 2.4.8 CryoEngines - 1.1.3 CryoTanks - 1.5.1 AdvancedTextures - 1.8.1 DeployableEngines - 1.2.1 DynamicBatteryStorage - 2.1.6 Interstellar Fuel Switch - 3.16.0.5 JanitorsCloset - 0.3.7 JNSQ - 0.9 KerbalAtomics - 1.1.2 Kerbal Engineer Redux - 1.1.7.2 KerbalKonstructs - 1.8.1.15 Kerbal Reusability Expansion - 2.8.6 KSP-AVC Plugin - 1.4.1.5 MechJebForAll - 1.3.0.6 NearFutureAeronautics - 1.0.4 NearFutureConstruction - 1.2.2 NearFutureElectrical - 1.1.2 NearFutureExploration - 1.0.8 NearFutureProps - 0.6.2 NearFuturePropulsion - 1.2.1 NearFutureSolar - 1.2.2 NearFutureSpacecraft - 1.3.1 PatchManager - 0.0.17.1 Persistent Thrust - 1.7.2 Procedural Fairings - 1.8.3 Rational Resources - 1.1 ReStock - 1.1.2 ReStockPlus - 1.1.2 SpaceY Expanded - 1.4 SpaceY Lifters - 1.17.2 StationPartsExpansionRedux - 1.3.5 TweakScale - 2.4.3.19 Kerbal Actuators - 1.7.1 ZeroMiniAVC - 1.1.0.1
  10. do I need to have a flag? I will eventually but I'm not good at graphic design so it may take a while.
  11. I mean is this multiplayer also as a noob to the forrums can I post my country/agency here?
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