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Cienty86

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Everything posted by Cienty86

  1. Exactly!! Conformal decals gives it a touch more of realism. I also tried to recreate the dark area of the vertical stabilizer, as it was only worn by the Columbia. It would be nice to create an option in that part, then we would have come to absolute perfection.
  2. Hi all. I will be very brief: this mod has far exceeded my expectations, especially visually: it is practically real. The problems I had with the Kerboarm and the RCS control in orbit have been solved (I deleted AAP for not knowing how to use it yet and installed Infernal Robotics). Only a good re-entry left and a smooth landing at KSC (I'll keep trying ...) I leave you some images to enjoy the landscape. A greeting.
  3. Hi all. I have two problems that I do not know if they have been discussed in this thread: - 1). On takeoff, my Kerboarm gets out of the OV: Do you have a solution? - 2). The shuttle, on certain occasions, does not seem to respond to my orders, and neither does Mechjeb. - 3). Can someone offer me a quick tutorial on re-entry and landing at KSC? Thanks
  4. Hello @hypervelocity, To change the position of the KSC you must do the following: -> Open the file launchSitesPatch.cfg, it should be located in \GameData\KatnisssCapeCanaveral\earthConfig . -> Change / modify the following parameters: @KSCSWITCHER:FINAL { @LaunchSites { @Site[us_cape_canaveral] { @PQSCity { @latitude = 28.4461333 @longitude = -80.5561445 @repositionRadiusOffset = -20 @reorientFinalAngle = 28.5 } @PQSMod_MapDecalTangent { @latitude = 28.4461333 @longitude = -80.5561445 @heightMapDeformity = 50 @radius = 100 } } } } The track loses the 90/270 orientation, so the track numbering would change from 27 to 31 in zone E (310º) and from 09 to 13 in zone W (130º) (please if anyone knows for sure that confirm or correct me). PD: Translated by Google Translate, sorry.
  5. My first contribution to the forum, the new KSC location at the Katniss Cape Canaveral RSS, in the CCAFS area: @latitude = 28.4461333 @longitude = -80.5561445 @reorientFinalAngle = 28.5
  6. Hi, how are you? Is there now a solution to keep KSC centered on the screen when starting the saved game? Or does anyone know which .cfg file can have the parameters of the camera position? At the moment I agree to move the camera away with the mouse wheel ... but it would be good to fix this little problem.
  7. First of all I would like to thank you for hosting me in your community. I've always liked space science, especially space technology and space flight, and in my opinion, KSP almost perfectly implements the space flight experience (bridging the gap with reality ) I hope to contribute and share information with you, no matter how little, since I have always consulted my doubts within this forum and they have always helped me to improve my experience in KSP, and above all, HAVE FUN !!! Greetings to all from Spain.
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