-
Posts
345 -
Joined
-
Last visited
Reputation
225 ExcellentProfile Information
-
Location
universe
Recent Profile Visitors
4,489 profile views
-
KSP Race car ideas?
jastrone replied to KerbolRacer21's topic in KSP1 Suggestions & Development Discussion
dont go that fast and add downforce -
Light, Stars and Exposure
jastrone replied to Cyal's topic in KSP2 Suggestions and Development Discussion
yhea sometimes the reflection and sun is just way to bright aswell. defenetly need this -
you did research the entire teir one tree with every optionall tech which isnt really necesary. you should have invested it in more essential parts in the second tree. if you spent it better you could easily have gotten autonomous sampling which really speeds up science gains. and you also dont have to do missions. you can just send out science missions yourself. and also https://www.youtube.com/watch?v=feJoP4WVJp8&t=3697s (im guessing this is you) idk if you should complain about zero views when you uploaded 2(or 10 according to you) hours of gameplay with no commentary, sorry.
- 10 replies
-
- for science
- 0.2.0
-
(and 1 more)
Tagged with:
-
looking at the tech tree that we have seen in the teaser it actually looks like they are stepping down from realism. your main reasearch you have to unlock is rocket parts like fuel tanks and engines while you can optionally choose other things like electricity. that doesnt mean that there arent resources only found on certain planets. especially when they can just say that a planet just doesnt have that recource because its their fictional world made for a game to work
-
Why not the Mun? There's probably an abundance of hydrogen and helium on its surface. because that is boring and excrementsty game design It's realistic, and real space ventures aren't established to hunt for arbitrary elements so I can't say I want to see KSP 2 making specific things exclusive to certain bodies. ksps proggression has never been about realism. ksp 2 also takes place in the future and the whole point of colonies is to hunt for arbitrary elements.
-
This feature would be amazing!
jastrone replied to Vinding's topic in KSP2 Suggestions and Development Discussion
put the topic in the title- 1 reply
-
- 2
-
April Fools Easter Egg!
jastrone replied to Astroneer08's topic in KSP2 Suggestions and Development Discussion
dude, your suggestion was a half hour of work not a project -
April Fools Easter Egg!
jastrone replied to Astroneer08's topic in KSP2 Suggestions and Development Discussion
unless you have good suggestions why dont you wait untill its atleast a mont away