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JesseTheTadpole

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  1. Thank you. Since this morning I learned all my problems may be solved if I can get the Engineering Tech tree to work, as it recommend using both BDB parts and Interstellar, as well as just being a great sounding mod by itself. Leaving this for anyone who may ask similar questions
  2. Hello! I love your work, and have been trying to incorporate BDB into the modded game I've always wanted. The idea is to have stockalike versions of my favorite early space program, with technology running into the 70s and maybe 80s. To be picked up and continued in a alt history branch, using Interstellar Extended to pick up roughly the same timeframe. In the JNSQ system, for the record. The issue I'm running into is reconciling KSPIE and BDB tech trees. It seems like the parts for early BDB crafts are out of order. Are there configs to make the 2 play nice? Or is this possible at all, as far as you know? Thank you, I hope I'm not missing something obvious
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