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KSP2 Release Notes
Everything posted by Spaceman.Spiff
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Because you always reply! hmmmmm...... @kerbiloid
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Yep. @The Doodling Astronaut
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Nah. @VoidCosmos
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In orbit inside a craft that krakens itself every time I try to load it.
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holy cow Will it split between posts?
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are you drawing @Starhelperdude's kat? can you provide a reference photo SH?
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Make a wish... and have it horribly corrupted!
Spaceman.Spiff replied to vexx32's topic in Forum Games!
Grated. Ships now spontaneously implode. I wish to be good at RP-1 -
You also need configs for that mod. Get them here for stock:
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If I feel like props I just use the ones from NFA, or I struggle with a single motor stock prop. Dual motor props have eluded my capabilities.
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I've tried to make propelle rplanes, but gave up because I can't get contra-rotating blades to work.
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He is busy doing important stuff. @Jebediah Kerman I know for a fact you are on a long transfer coast. REPLY!
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y u do dis @SpaceFace545
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Nah, It's me! I can pilot storms too! @Starhelperdude
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Cause of Death or, Call of Duty: Moho Warfare (whichever you prefer)
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Leo was on a pioneering mission to Eeloo. Part of the plan was to take a gravity assist off Jool to get there cheaper and faster. However, due to excess flatulence during transit, he accidentally swung by on the wrong side of Jool, causing his orbit to be nearly halted, and his drop directly into the sun. Freddy Kerman CoD: Moho.
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[WIP] Nert's Dev Thread - Current: various updates
Spaceman.Spiff replied to Nertea's topic in KSP1 Mod Development
excellent! -
I personally like that it automatically ramps up when the engine is activated. I also think that running the engine sans reactor to cool it off is helpful as well. Maybe a “cool down” option could use some propellant in exchange for providing a temporary powerful cooling source. or Add and exhaust cooling mode which allows the user to run the engine to cool it off.
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Next Small Step: RP-1 Career Series
Spaceman.Spiff replied to Wiseman's topic in KSP1 Mission Reports
I just started playing RP-1 for the first time because of you series! Im glad I get to have Waterfall in RO now (I’ve been using it in my stock system install for months) because although RealPlume looks nice, I get way better frames with WF. -
[WIP] Nert's Dev Thread - Current: various updates
Spaceman.Spiff replied to Nertea's topic in KSP1 Mod Development
i though that wasn’t happening yay! -
It is a pox that you get in space! You should know, you're a doctor! hmmmm.... who to ping? I hope @Ping can answer the ping.
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[WIP] Nert's Dev Thread - Current: various updates
Spaceman.Spiff replied to Nertea's topic in KSP1 Mod Development
And on the seventh day, Nertea saw what he had made and said, ^