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Spaceman.Spiff

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Everything posted by Spaceman.Spiff

  1. Maybe make it an EVA item. The panels could have two states, and after the iRosa item is applied to it, it would have the new mesh shown.
  2. Granted. It is only 1 sip worth. I wish for souptime to appear
  3. Sounds like that has already been confirmed. You won’t know where planets are until you get to a certain tech level.
  4. I think that's a great idea! It would make the parachute settings more usable. Welcome to the forum!
  5. Howdy, and welcome to the forums!
  6. Howdy! Welcome to the forum!
  7. Welcome to the forum!!!! (and epic space tribe )
  8. Glad to hear to it! I'm almost done school, so i'm a bit tired, but happy. Good! Not good I hope you feel better.
  9. That's a good idea. Maybe we could have some objects like MakeMake (and its moon), Arrokoth, and Haumea (plus its moons)
  10. Very relevant. Are you sure that KSH is even compatible with the latest version?
  11. It’s big brain time. I too have performed this same shenanigan this very day.
  12. Originally it just added non-collidable terrain tessellation. Eye candy, but it would result in clipping through the terrain. Now, the entire surface is bumpy AND it collides with parts and kerbals. This adds a significant challenge to moving about. It is AWESOME. currently only the stock system and Beyond Home support it though. I highly recommend you check it out. Gameslinx (the author of the mod) has been working on a feature that will allow a system as large as RSS to have this pretty and varied terrain. I’m not sure what the timeline is, as GL has only been working on this feature recently afaik. When it’s released hopefully you can check it out. Also, I’m loving the video cadence recently!
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