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ColdJ

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Everything posted by ColdJ

  1. No badges but 2 proffessional looking banners. Cheater!
  2. One old shoe. Some fish and chips please.
  3. An antimatter bomb big enough to take out Venus destabalises the entire solar system, everything falls into the sun and nothing is left. I set up my hill in a parralel universe. My Parralel Universe.
  4. Still a few little bits to trim but I reckon that is not bad.
  5. Sadly your hole contains bits of your body as you failed to handle the C4 safely and blew yourself up. Meanwhile my shack, designed to withstand the rigours of Venus didn't even feel it. My super tough Venus enduring Love Shack near a hole with bits of person.
  6. Yes @Watermel00n Hope you are safe on your train.
  7. Granted: You have boarded but get so caught up on here that you miss your stop. I wish you to take care.
  8. Only a train of thought. I don't think my desktop would work well on a real train. TUBM is not me.
  9. The most obvious answer to this question is that you have not put the folders in the right place inside the GameData folder. Configs look at at very specific file path. If you have them in the wrong place they can't load them and nothing turns up. Check that you have unzipped into the correct place. Look at the model path of a config using a text editor. GameData is assumed and so won't be in the path but the pathway will show where it should be within that folder structure.
  10. Your Pizzeria leans so much that it falls over. I rebuild my shack to be fire and acid proof.
  11. Banned for shedding fluff everywhere.
  12. Hi. Sorry but building a TARDIS interior takes concentration, and yes it is bigger on the inside. Hello @zer0Kerbal
  13. Llanfairpwllgwyngyll­gogery­chwyrn­drobwll­llan­tysilio­gogo­goch! What is a song by the band "The Police" that works well for KSP?
  14. Shader set up for a mirror texture. Start with standard KSP background colours. Easiest thing is to import a stock foil tank and use it's material to build off. Set your main texture to a light grey pic and your specmap to a slightly darker grey pic. The bump map is the standard light lavender, probably not even needed but I couldn't be bothered removing it. And then set it up with the following. Remember you have to give it a new name over in MU Shader, which is within Materials, if you want your changes to stick.
  15. KSP Fetch Sarlacc 59 is the best kraken simulator of all time (in my min)
  16. Here is some apple Bobbing. I want a chicken wrap.
  17. Floor 2715: Having finally got away from that ancient and horrible pun cycle. You find that there is a spa here and go in for some R&R.
  18. I get the B52's to sing me up a Love Shack and move in. My Love Shack on Venus.
  19. Banned for not thinking it looks good there. Then unbanned for noticing.
  20. It is a piece I was using as a test to see if I could get a mirror texture to work through the model shader settings. It is a quarter of a sphere and the convex side reflects the right way up, while the concave side shows upside down. Which is correct for how a reflective object of that shape works in real life. I will see about getting a screen shot of the set up in shader settings and posting it in the thread. I will put a link to the thread here for anyone who is curious.
  21. Buffy the Vampire banner beat me to the stake.
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