-
Posts
2,057 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Bug Reports
Everything posted by ColdJ
-
Marvelous clams compliment
- 405 replies
-
- sentence building
- directionless
-
(and 1 more)
Tagged with:
-
Science that is magic is cheating.
-
Calling 911 because you are bored.
- 791 replies
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
ColdJ replied to Dr. Kerbal's topic in Forum Games!
6692- 6,584 replies
-
- forum game
- game
-
(and 2 more)
Tagged with:
-
Kiama (A town in NSW Australia.)
-
N 2
- 24,745 replies
-
Floor 4766: A Shelby Cobra display room and a test track.
-
Granted: You now have one left. I wish for porld weace.
-
Hi @Stormpilot, another member I don't see very often these days. Also what happened to @SSTO Crasher?
-
Bangalor ( see an atlas for this) Or Ban Galore.
-
Animating Material Properties?
ColdJ replied to ColdJ's topic in KSP1 Modelling and Texturing Discussion
@JadeOfMaar Thank you for this very interesting information,. Very interesting how modules can be paired this way. Great to have more information in my knowledge base. I should have given more information. What I meant to ask is how to add animation to the material applied to a mesh inside a 3d model editor. I only work in BforArtists/Blender using the .mu plugin. I can see and copy materials from other models that have an animation such as the one that goes from dark to bright to show an engines throttle amount. First time I did this was making use of the material used by the stock Ion engine and applying it to things like my X-wing models. And recently I have seen an animated material that makes a TARDIS go almost fully transparent when toggled. But I have no idea how to create these effects from scratch. I realise that it might be something that can only be done in the Unity editor, but I don't know how you can get all the software needed to do that these days as the old links seem to be broken. So was wondering if it could be done in Blender, and if so, how. Or if in UNITY how and where would you get the setup you need to do it? -
Inverness (A city in the highlands of Scotland)
-
4: And in a feat of ballistic genius caught hold of the orbiter and climbed in.
-
N 1
- 24,745 replies
-
N 3
- 24,745 replies
-
N 5
- 24,745 replies
-
Would anybody out there know how to animate material properties of a KSP mesh? For instance brightness for throttle amount or making somthing go translucent?
-
N 7
- 24,745 replies
-
A wheel within a wheel is cheating.
-
Calling 911 so they can send out a babysitter.
- 791 replies
-
One sentence you could say to annoy an entire fan base?
ColdJ replied to Fr8monkey's topic in Forum Games!
It is powered by a "Doesn't Matter" reactor. -
Floor 4761: Close your eyes, make a wish, dream your dream. When you open, all that you can imagine, will be seen.
-
LETS COUNT! (Lets see if we can reach 100,000 Posts!)
ColdJ replied to Dr. Kerbal's topic in Forum Games!
6689- 6,584 replies
-
- forum game
- game
-
(and 2 more)
Tagged with: