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BuranAce

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Posts posted by BuranAce

  1. Because some funny monkies ate fruit and got big brain. afther doing big brain monke stuff for millions of years one monke got bored and made video games. a few years later some Mexican flavored monkes made a video game about funny space sticks and astro frogs. then yet another monke decided to make fourms and thought fourm games were a good idea. the end. directed by george lucas.

    Why is Walt Kerman wearing a hazmat suit for public relations?

  2. 2 minutes ago, Ben J. Kerman said:

    I made a Kanadarm in KSP recently. All I need is a space shuttle I don't have to cheat into orbit!

    Nice PFP. Both @Lancasterace and @Dr. Kerbal.

    Xuzhou, China-XCMG (Chinese construction equipment manufacturer)

    trailerbodybuilders_12623_xcmg_releases_

    So have I for my fictional Canadian shuttle, the Thor-Class. Id show a picture if i could but surprisingly for the 13 year old who knows (basic) orbital mechanics yet has no idea how to post a photo :I

  3. 13 hours ago, Incarnation of Chaos said:

    Not unless they have fundementally changed how terrain, atmospheres and physics in KSP 2 work.

    Which considering they're still doing hand-sculpted systems and using the same physics just way better implemented I'd say this isn't going to happen.

    As long as everything is on rails, changes on the fly like that are limited in their scope.

    Now you could fake it, by applying a config on reload for every planet. But that's a lot of work for a largely cosmetic feature.

    I guess so, but terraforming was never something i really wanted in ksp. I was just throwing out some ideas for those who want it but honestly im rooting for IVAs and colonies.

  4.  

    1 hour ago, Dr. Kerbal said:

    This would be interesting to see. As a game mechanic I think this would be a far fetch but i does sound lt lot of in-game time to make a planet habitable. 

    Yes it would take a lot of time, but keep in mind how it would take hundreds, possibly thousands of years to colonize a real planet. and for a game mechanic it wouldn't have to be too hard, just choose from a list a features and have the right parts and over time the models would spawn, textures would change etc. but we will see what the devs have in mind :wink:

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